@Smity2k1
Defense buildings are somehow prioritized in the vanilla game. Hard to say why smoother difficulty would have such an effect, too many variables.
The first thing should be to check if walls are requested at all. There should be entries in city build queues. If there are, then we could check why they are not built i.e. what has higher priotities.
Play several turns (10+) and zip and post all logs. I might take a look.
Defense buildings are somehow prioritized in the vanilla game. Hard to say why smoother difficulty would have such an effect, too many variables.
The first thing should be to check if walls are requested at all. There should be entries in city build queues. If there are, then we could check why they are not built i.e. what has higher priotities.
Play several turns (10+) and zip and post all logs. I might take a look.