these resources will fuel your industry by allowing you to build numerous steel mills, oil refineries, clothing, synthetic plants, etc. Off the top of my head, raw resources you want to prioritize are cotton, wool, dye, oil, coal, iron, copper, bauxite, sulfur, prime timber, limestone, the food for canned food (corn, crab, cattle, fish) and (for late game) gold. Reason you want these is A) allow for more manufactured resources you can in turn trade for more raw resources (or sell for GPT), but the main reason is B) the buildings that produce the manufactured resources; it allows you to hire more craftsmen and oftentimes gives you a free craftsmen. By the industrial era, your industrial cities can become absolute powerhouses by having them work a few farms, with the rest on craftsmen