Joij21
🔥It's Joever!🔥
Production in Civ 4 is used for military units and buildings, neither of which were really subject to offshoring, so modelling deindustrialisation and transition to service-based economies would be rather meaningless from gameplay perspective. Also, as the scope of RI ends with the XXth century, the main offshoring effects were not yet fully being felt even around the year 2000. As I admitted many times, if the scope of RI extended to the present day, A LOT of additional game systems would be needed to simulate all the global processes in the last 25 years.
I wouldn't say that's exactly true. It really began in the 1970's when the Japanese created just in time manufacturing. So first with Japan, then Korea, then they were testing the waters with China in the 90's by seeing what they could do in former treaty ports like Hong Kong & Singapore, and finally moved most production to mainland China throughout the 2000s. Also I feel like it wouldn't hurt to extend the timeline a little further ahead, cool things like FPV drones and whatnot have happened in that time.
This is mostly fair, and indeed, more effort could be put into representing post-classical slavery, both as practised in the European colonies and in the MENA region, though gameplay-wise you're not exactly right, as both the rebellion risk and the slavery effects on the improvements are linked to the slave markets, so players can pick and choose where to implement it - not to the extent that's true with Serfdom though, where you can 100% control if you're having revolts in any specific city or not. Maybe it is worthwhile to also implement it that way.
More generally, though, gameplay-wise, it's very hard to find good mechanics for Slavery to keep it viable in some cases into the XIXth century while being abandoned in the medieval era in many others. Maybe indeed some late-Renaissance era building that further enhances the outputs of select improvements...
Yeah like I'm not sure how precisely it would be implemented, that's why I was thinking it would be like a whole new type of slavery altogether using a different civic with different synergies, mostly cash crop related. Though I suppose it would be more about giving a stability bonus to far off cities via preventing the emergence of a national bourgeoisie through the creation of a dependent collaborator bourgeoisie that's dependent on the Imperial core's manufactured goods.
I don't feel there's any need for a specific mechanic to represent that. Basically, one almost always conducts a genocide of some sort in Civ 4 by generating their own culture in the newly settled cities where some residual culture of a different civ remains. Think about it - the cultural makeup changes without being directly tied to population numbers; you are either replacing the local population with settlers, or forcing them to adopt your culture. "Culture" in Civ 4 abstracts away a lot of nasty stuff that people did historically.
Well as of now culture doesn't exactly decay when you raze cities. It lingers for a long time and quickly turns to border gore/balkanization if you have to many revolts or the barbs get lucky and take a city. Now while that is realistic for the old world where genocide was more slow, mostly due to more tech parity leading to fiercer resistance. In the new world America for instance basically bulldozed all the natives from like one coast to the other. A whole continent in like only a hundred years! And there isn't really any lingering native culture anymore irl like what you would have in a more old world/Balkan context. Those descended from the survivors are on reservations and are far below the populations they once were with no recovery or possibility of revolt that you tend to see more in Latin America, and that's a hundred years + after the initial bulldozing.
I mean this is really more the exception rather the rule throughout history, but it was made possible due mainly to disease and lack of tech parity with the colonizers. Also other imperial cultures tended to attempt to integrate or enslave most conquered people's, only genociding those that refused to integrate or collaborate. The United States on the other hand, well let's just say didn't have the most reasonable approach to race apon it's founding...
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