DeusVult17
Chieftain
- Joined
- Jan 28, 2018
- Messages
- 3
Granted Firaxis has done a ton already in R&F, giving an end game recon unit in the Spec Ops, and two UUs in the Okihtcitaw (scout replacement) for the Cree and the Highlander (ranger replacement) for Scotland.
That being said having to sit on 10 strength scouts for the majority of the game until rangers unlock in the (late) industrial era, takes away from this. Rangers can hold up in some combat at that stage of the game since they have a 1 tile ranged attack and similar melee strength to musketman, and when defending on a tree covered hill they can hold their own.
But scouts are 10 strength, 10 less than warriors, and cant fight anything past 40 turns. A mid-tier Recon unit, such as the explorer from Civ4, with 30 or 35 melee strength, coming online with mercenaries or exploration could allow early scouts with promotions to continue to be effective. Another way would be to allow the recon line to continue to benefit from XP gain against barbarians even after their first promotion.
That being said having to sit on 10 strength scouts for the majority of the game until rangers unlock in the (late) industrial era, takes away from this. Rangers can hold up in some combat at that stage of the game since they have a 1 tile ranged attack and similar melee strength to musketman, and when defending on a tree covered hill they can hold their own.
But scouts are 10 strength, 10 less than warriors, and cant fight anything past 40 turns. A mid-tier Recon unit, such as the explorer from Civ4, with 30 or 35 melee strength, coming online with mercenaries or exploration could allow early scouts with promotions to continue to be effective. Another way would be to allow the recon line to continue to benefit from XP gain against barbarians even after their first promotion.