I didnt like opening with Prosperity though, I mean the T1 policies are nice for early rexing, but then I fell so far behind in science and culture compared to opening with 5 knowledge virtues, then going into Industry for production, gold, trade route buffs and health.
The +10% worker speed from recyclers is nice, but I dont feel I need prosperity, I had so many turns wasted in my capital set to social or research development because I fell behind in my wonder techs, and I could have easily built an extra worker and colonist with all those turns anyway.
And this was a really nice map too, I had 6/7 cities with Fungus, but now I start a new map because I dont like replaying the same one.
Also due to having bumped it up to Gemini difficulty, I was in a mostly permanent war with Kavithan Protectorate attacking me throughout the game due to how close our cities were, defending against them made it a lot more fun.