I'm playing a New World map, and I also met "Equatorial Inuits" in the middle of the jungle, lol.
The placement of Natives uses a "Bubble Sort Algorithm".
But it does not influence
which Nations are chosen.
So if you are playing on a small map where for example many "North American Natives" are chosen,
it might happen, that some of these are pushed to the central of the map by the other "North American Natives".
The
bigger the map and the more Natives chosen, the better the algorithm will work.
The algorithm will simply
try to place the Natives randomly chosen by the game according to their XML setting for Northern, Central, Southern.
But it still needs to ensure an equal distribuiton of these Natives over the complete map.
All the algorith ensures is:
Northern American Natives further North than Central American Natives and Southern American Natives.
Central American Natives further North than Southern American Natives.
So
yes, it is possible that Inuits appear in the central of the map, if they are pushed down there by other Northern Natives.
(Depends on the map structure and which Natives are actually chosen by the game.)
The best approach to dealing with bugs/fixes is to be open and honest.
Where have I not been open and honest ?
I said I will take a look.
I also said, that decisions of AI are not simple but include several factors, so I will need a bit of time.
Then I found the time and took a look and found a bug.
Then I told in the forum that there is a bug.
Then I told in the forum that I fixed the bug.
What is not open and honest about that ?
If I do not know there is a bug, I cannot say that.
Things are often not that simple that I can know without checking.
Also I am wrong sometimes, too.
Also please excuse if I am currently to busy to do long explanations about AI.
I am already happy if I find the time to analyse and fix and take care of all the other things in this project.
Last but not least:
All team members and partners have access to
SVN.
They can see
everything I do.
-----------
Guys, the problem with Valuable Wood / Furniture
is already fixed.
(And even more improvements to AI decision about Yields have been done.)
On Sunday you will get the new
Release 1.1.
The complete
Founding Fathers are in work.
(New ones and their order.)