Religion increases GPR 100%!

Melendwyr

God-King of Babylon
Joined
Aug 20, 2005
Messages
304
No wonder there's such a rush to found the religions...

In the discussion thread about his last preview, Solver has confirmed that cities which practice the state religion of the civilization that they belong to will experience a 100% increase in the birth rate of Great People.

It's clear that it will be possible for a civ to remain paganistic indefinitely... but it won't be a very attractive option.
 
Melendwyr said:
No wonder there's such a rush to found the religions...

In the discussion thread about his last preview, Solver has confirmed that cities which practice the state religion of the civilization that they belong to will experience a 100% increase in the birth rate of Great People.

It's clear that it will be possible for a civ to remain paganistic indefinitely... but it won't be a very attractive option.

Only if they practice Pacifism
 
All Great People.
 
Maybe I misinterpreted... upon reading the thread again, it was someone other than Solver who made it.

Sorry, everybody. :(
 
Melendwyr said:
Maybe I misinterpreted... upon reading the thread again, it was someone other than Solver who made it.

Sorry, everybody. :(

The crowd shifts uneasily, ... a rope is seen...a rumble starts someone shouts "hang him...
 
What, then, is the benefit of delineation between religions, besides maintaining friendly relations with the AI?
 
elderotter said:
The crowd shifts uneasily, ... a rope is seen...a rumble starts someone shouts "hang him...

Haha, awesome.

Oh and the benefit of having a religion other than AI opinion-focused stuff would be that it actually gives you access to the religion civic, in whic case you can gain such benefits from certain civics.

In this case, it'd be smart to gain a religion and then use pacifism. Since if you had no religion, the pacifism civic would be meaningless to you.

As would theocracy, freedom of religion, and organized religion.

For example using Organized religion you get +1 happiness to each city with your state religion as one of the bonuses. Which is again, a benefit you couldn't acess unless of course you decided to have religion in your empire.

So basically the real perks of religion come indirectly from being able to use the religion-based civics. However, if you have a state religion you will be able to make temples of that religion which act as normal temples would, increasing happiness, the only downside is that if the temple is of a religion whose holy city is in a different nation you're supplying them with a bit of gold in exchange for that happiness.

So there are infact various reasons to choose to have a religon.:jesus:


:king:
 
King Jason said:
Haha, awesome.

For example using Organized religion you get +1 happiness to each city with your state religion as one of the bonuses. Which is again, a benefit you couldn't acess unless of course you decided to have religion in your empire.

The most recent screenshots have Organized Religion granting a +25% bonus to building construction, not a happiness bonus. But only in those cities with the state religion.
 
Ex Mudder said:
The most recent screenshots have Organized Religion granting a +25% bonus to building construction, not a happiness bonus. But only in those cities with the state religion.

It must've changed then :blush:

I personally like that bonus better, the happiness (on top of building missionaries in any city) was a bit redundant.
 
Stuie said:
Religion should be a drag on society, not a benefit. :thumbdown

I don't think I agree...Religion can inspire a people to greatness. Now people on the receiving end of that "greatness might not be appreciative..ie the Crusades The greatness there was inspiring a very fractured Europe to pull together for one great cause - the Free-ing of the Holy City of Jerusalem.
Note: I am not saying that Jerusalem needed freedom from Islam, nor am I siding with any of the several sides in the first couple of crusades. Also I know that there were many crusades and only the first few were about freeing Jerusalem. I am just stating that getting the Europeans to pull together at that point in time was a great achievment.
 
religion can be a double side sword. It brings benefits and disbenefits
Christianity actually united Europe to some extent in Crusades but it definitely
hindered the scientific progress.
 
Even though I am normally not an advocate of religion, it has had a strong impact on history. While some facets can be negative, it does tend to bind a society together in a way that would be quite beneficial to a civilization from a game standpoint. Monarchy, and the empires that came about because of it, would not have been possible without the concept of divine right. Rulers need symbols of their legitimacy, and a mandate from god is perfect: it's absolutely final, and at the same time totally unverifiable.
 
Cool!! :cool:
I can already see my first founded Religion spreading across to other civs
 
Christianity is a perfect example of the "double-edged sword" in its element of uniting Medieval Europe through a common religion, but it prevented the the openess necessary to gain innovations in science and technology that would be gained later during the more secular renaissance.
Conversely, the Medieval Islamic world's open society helped the flow of ideas, goods, invention etc. throughout the Middle East, but their wealth and opened-arms were too enticing for the Mongol Horde...
 
And Free Religion is a great happiness boost that also increases science output, and imo is ideal for late game when you have numerous religions in your cities (unless you have had Theocracy for most of the game).
 
DefenderofFutur said:
Christianity is a perfect example of the "double-edged sword" in its element of uniting Medieval Europe through a common religion, but it prevented the the openess necessary to gain innovations in science and technology that would be gained later during the more secular renaissance.
Conversely, the Medieval Islamic world's open society helped the flow of ideas, goods, invention etc. throughout the Middle East, but their wealth and opened-arms were too enticing for the Mongol Horde...

I agree with the above, and would add another example. As I understand it, one of the reasons that many of the great British engineers of the early 1800's were Scottish, was that church-funded education was established to a higher degree than in England. One might? even go as far as to say that the Industrial Revolution was spurred by this church intervention.

Do you think that the Civics model in Civ4 will allow you to 'simulate' the above examples of how Religeon and Science have affected one another n the past?
 
viper9527 said:
religion can be a double side sword. It brings benefits and disbenefits
Christianity actually united Europe to some extent in Crusades but it definitely
hindered the scientific progress.
I agree but remember what you compare it to. If you compare religion under paganism (where religion only can boost happiness) to religion under organized religion you will a bonus in producing buildings (+ other). I think it is fair if it only gives bonuses not penalties.
UKScud said:
Do you think that the Civics model in Civ4 will allow you to 'simulate' the above examples of how Religeon and Science have affected one another n the past?
It will if you compare it to Free religion to organized religion or any other religious civic. There you got you science effect.

Aks K
 
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