map:
-huge (thats what you need when you want to manipulate on a significant scale)
-lake planet, low sea level
-playing as spain (random)
-quick speed (okay it isnt really scaled right compared to planet size)
-difficulty: prince
I'v just played a game through to where india (as usual
) won a space victory over me (with me scoring about 2/3 of his score).
i tried to do it diplomatically with the few believers i had left (best votes was 80% of needed)
i started out the game trying to spread my religion madly (and thinning out the forest a litle bit, for the pyramids), with in mind that i would be the world's state, while i was (mostly in the beginning) succesfull in manipulating whom fought whom (and they didnt fight me
, as i was half the world diplomatically).
i was incapable of converting the last civilizations i wanted to convert, to begin with they founded their own superstition, becoming imminent danger to my missionarys as their borders were closed
cry
, desperating i just continue to build up (and make a shrine of +1 per <budhism> city.
i intended to run a 'holy crusade' against 1-2 opponents, dragging everyone through the mud (but myself) against one or two opposing states (one religion) in order to let myself build up in peace.
until after christianity (came around and converted russia and india, effectively uniting them) i managed to convert just about 60% of the people to my bhudism. now when i got some of my buddys to attack the scoreboard leader of that time it didnt really appear to cause any true massacres- other then a few border towns being burned.
my problems:
-getting civs to completely exterminate another without help of one of my units (generating hate inbetween civs)
-spreading- and embedding my religion as cost efficiently as possible
-managing diplomatic situations (so people believe their leading state of religion is trustworthy) so people go and do as i want
-becoming friendly with a bordering opposing religion state (eventually one with -1 <you didnt convert to us or some other *****d reason>
-finding them before they found their own superstition (prolly doesnt work against all civs on huge map)
-upping relations without religion/resource trading
-exterminating religions (or disabling them to the point where they are no threat)
-getting friendlys to <GIVE> me stuff
-giving my buddys something to gain from going to war with someone (so the declare war option becomes available)
i did do:
-scout around the world with scouts and chariots (warrior/beast immunity)
-send atleast 1 bhuddists to capitols and semi-capitols (succesfully converting many neighbouring civs) by boat or by land (depending on the availability of a anti barb escort/water route)
-synergize my +1 per bhudism religion city (banks/grocerys/markets/etc)
-trade excess resources for other resources (i didnt have many)
it may not perfectly fit in here, but i researched all techs that say enables perm alliances, i had friendly with some fokes and i didnt have an alliance option anywhere, how do i get this one to work?
-huge (thats what you need when you want to manipulate on a significant scale)
-lake planet, low sea level
-playing as spain (random)
-quick speed (okay it isnt really scaled right compared to planet size)
-difficulty: prince
I'v just played a game through to where india (as usual

i tried to do it diplomatically with the few believers i had left (best votes was 80% of needed)
i started out the game trying to spread my religion madly (and thinning out the forest a litle bit, for the pyramids), with in mind that i would be the world's state, while i was (mostly in the beginning) succesfull in manipulating whom fought whom (and they didnt fight me

i was incapable of converting the last civilizations i wanted to convert, to begin with they founded their own superstition, becoming imminent danger to my missionarys as their borders were closed


i intended to run a 'holy crusade' against 1-2 opponents, dragging everyone through the mud (but myself) against one or two opposing states (one religion) in order to let myself build up in peace.
until after christianity (came around and converted russia and india, effectively uniting them) i managed to convert just about 60% of the people to my bhudism. now when i got some of my buddys to attack the scoreboard leader of that time it didnt really appear to cause any true massacres- other then a few border towns being burned.
my problems:
-getting civs to completely exterminate another without help of one of my units (generating hate inbetween civs)
-spreading- and embedding my religion as cost efficiently as possible
-managing diplomatic situations (so people believe their leading state of religion is trustworthy) so people go and do as i want
-becoming friendly with a bordering opposing religion state (eventually one with -1 <you didnt convert to us or some other *****d reason>
-finding them before they found their own superstition (prolly doesnt work against all civs on huge map)
-upping relations without religion/resource trading
-exterminating religions (or disabling them to the point where they are no threat)
-getting friendlys to <GIVE> me stuff
-giving my buddys something to gain from going to war with someone (so the declare war option becomes available)
i did do:
-scout around the world with scouts and chariots (warrior/beast immunity)
-send atleast 1 bhuddists to capitols and semi-capitols (succesfully converting many neighbouring civs) by boat or by land (depending on the availability of a anti barb escort/water route)
-synergize my +1 per bhudism religion city (banks/grocerys/markets/etc)
-trade excess resources for other resources (i didnt have many)
it may not perfectly fit in here, but i researched all techs that say enables perm alliances, i had friendly with some fokes and i didnt have an alliance option anywhere, how do i get this one to work?