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Removing Growth from AI Handicap list

Discussion in 'General Balance' started by Owlbebach, Aug 4, 2018.

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Should "Growth Discount" be removed from AI handicap list?

  1. Yes (I play Immortal+)

  2. No (I play Immortal+)

  3. Yes (I play Emperor-)

  4. No (I play Emperor-)

Results are only viewable after voting.
  1. Owlbebach

    Owlbebach Emperor

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    Haven't noticed it lately
     
  2. IcyAngel

    IcyAngel Prince

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    Goddess of Love, God-King and Ancestor Worship are fine player choices for religious civs; I often pick God-King with Spain and Love with India, for example.
     
  3. Owlbebach

    Owlbebach Emperor

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    Maybe they are, for religious civs. My point is that they are broken for AI due to extra growth
     
    Bromar1 likes this.
  4. Owlbebach

    Owlbebach Emperor

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  5. Stalker0

    Stalker0 Baller Magnus

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    I think the game shows its worth other people trying it out. I don't think one good game showcases the change should be made.

    Maybe we could try it as part of one of the VP challenges?
     
    ElliotS likes this.
  6. Owlbebach

    Owlbebach Emperor

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    I certainly agree with that, one game is not enough to say. I'm not that guy from the picture who is forecasting dozens of husbands. But at least it is a proof of concept
     
  7. ColonelCarter

    ColonelCarter Chieftain

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    Isn't the Netherlands literally the strongest OCC civ? No one else can snowball culture so hard regardless of city count. Maybe Morrigan Authority Celts if they have a ton of rivals to grind?
     
  8. Owlbebach

    Owlbebach Emperor

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    He probably is. Another civ i can think of is Portugal. You can;t grind that much cause you have limited supply.

    But my point was not about me being strong. It was about AI being in a good spot
     
    tu_79 likes this.
  9. tu_79

    tu_79 Deity

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    What did you do to play the game without AI growth handicap? Is it any xml file?

    EDIT. Nevermind. I just saw your photojournal.
     
    Owlbebach likes this.
  10. Owlbebach

    Owlbebach Emperor

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    vyyt, Bromar1 and Gokudo01 like this.
  11. Stalker0

    Stalker0 Baller Magnus

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    So my thought it...should we look at the strength of growth for humans?

    If the high populations for the AI are not increasing its difficulty to any degree...that suggests that maybe growing isn’t strong enough
     
  12. Owlbebach

    Owlbebach Emperor

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    How would you look at it? I'm sure it is okay.
     

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