Quibblesome
Warlord
- Joined
- Nov 8, 2009
- Messages
- 231
There should be a bear cavalry unit. That would be so badass.![]()
You should be able to build bear. Bear strong. Bear rush FTW!
There should be a bear cavalry unit. That would be so badass.![]()
I keep sending multiple settlers to the same place because I forgot which island I sent the first one to.
Oh... my... god...
Seraiel, I am playing an archipelago map and trying to do the Sushi thing to run up the score. I only just got Sushi, so haven't had a chance to spread it, but how the heck to you keep up with all the settlers and galleons and workboats? I gave up on the workboats and just put them on auto-improve, which means they'll stupidly not improve a fish 3 turns away if another boat 8 turns away already started out for it, but at least it means I don't have to manage them!
But the settlers and galleons won't auto-spread, damn them! I keep sending multiple settlers to the same place because I forgot which island I sent the first one to. I have a zillion galleons, but they always seem to be on the wrong side of the world from where I need them.
And now I have Sushi to spread on top of this. :crazy:
I had around 50 cities when I shut down for the night, and there aren't too many places left, so at least that part will be done soon. You must be delightfully insane to do this all the time, and on a huge map too.![]()
Bear chariot? So that's like a horse pulling a cart with a bear on the back? wow. That's awesome.
A bear archer should be a man firing bears
Alt+S with BUFFY? (add signpost)
I guess I'll have to try that the next session I play. I started by first dotmapping every place to settle a city that had seafood, then I dotmapped in a different colour every other spot where a city might fit, however crappy. Whenever I had a settler ready, I just looked for the nearest white dot. Now the white dots are filled up, and I'm settling the yellow dots.
What order to you spread the corporation in? I figured I should first spread it to the core cities who have the production to spit out execs, and then send it to the little crappy no-food yellow-dot islands, and last hit the islands that actually came with food. Is that the order you use?
There's no more warring in my game. I took out three civs with Berserkers, then discovered that Berserkers do not work against Protective Longbows in hilled citiesso Charlamagne survived. He only got his capital taken and was vassalled. He only had 3 other crappy cities at the time, but Aachen had a whole pile of Wonders, and lots of food so I kept it. The last two civs have too much land, so I am staying off their continent and picking off their galleons with my privateers.
Don't want to pass the domination win before I'm ready. I can't imagine doing all this settling and warring as well! My head would explode!
Another question - in my rush to grab land, I've been sending out settlers all alone rather than wait for their garrison to be ready, at least with the tiny islands, where there's no room for barbs to spawn. Is that what you do? I guess if you're always at war, you have to worry about someone just sailing in and claiming your islands.
One other thing... after I founded Sid's Sushi, the two non-vassalled AIs, both of whom are at Pleased with me, still have their seafood unavailable with the 'Surely you must be joking' response. Always before when I've gotten a corp, it made the AIs willing to trade their surplus resources. I'm not sure why it's not happening this time. They are still willing to trade other things, so it's not an embargo. :shrug: I still have crazy amount of seafood without their help - nothing like your game, but then I'm still at least a little bit sane.![]()
Spreading Sushi on the Continent first is the right choice, because one needs those cities to pay for all the island-cities which don't have courthouses at the time they get Sushi. After the continent-cities, I spread over the distance that a ship can move in 2 turns, meaning, the ship gets the exec -> moves 1 turn -> moves 2nd turn -> unloads exec in island city -> use exec on the same turn. After that, I spread circlewise around that city but the 1st exec from the new city again goes 2 turns away to the next city. If one was really good with the settling, one should never have to sail more than 4 turns, which is already really bad, because 4 turns sailing means 1 lost exec.
In my current game, I learned that Checkers (Quechuas) don't work against PRO-Archers behind Walls, I've lost my complete rushing-stack of 15 units twice, but the production was so high on that map, that I didn't give up![]()
Picking off the other Civs Galleons with Privateers is brilliant. I rarely build them though neither do I plan to do so, because every city the AI founds, is a city for me (either by conquest or by trading the ressources from it) .
During my current game, I only had city-garrisons where happiness was needed or in continental border cities. No garrisons on the islands, no garrisons in other cities. AI is too dumb to successfully invade over the oceon, especially if it get's taken out in 4 turns :> (see war against Lizzy) . And I play without Barbs, on Marathon, those are really really annoying and HoF doesn't give points for playing with them.
You have to spread Sushi to 5 cities, then they should be willing to trade. Alternative is, that you (by accident) spread the Corp to them, then they don't trade either.
Btw, Seafood doesn't cause insanity, only Hashimoto-Thyreoditis
Sera
snip
One of them was very heavily cottaged with 2 gems, so it got to house the company HQ and is building Wall Street now.