Request: AI idles units

hangman

almost-scientist
Joined
Dec 31, 2010
Messages
776
Location
New Yoronavirus
Probably one of my biggest AI pet peeves is that the AI doesn't seem to know when it's more beneficial to idle a unit, or only use some of its moves.It's really annoying when a unit jumps in your way for no good reason, and it probably takes up a lot of graphics processing time as well. Also, in wars, I find that sometimes the AI is more worried about using up its moves than the unit's strategic position, which makes it a lot easier to kill the AI than it probably should be. Any plans to remedy this?
 
Probably one of my biggest AI pet peeves is that the AI doesn't seem to know when it's more beneficial to idle a unit, or only use some of its moves.It's really annoying when a unit jumps in your way for no good reason, and it probably takes up a lot of graphics processing time as well. Also, in wars, I find that sometimes the AI is more worried about using up its moves than the unit's strategic position, which makes it a lot easier to kill the AI than it probably should be. Any plans to remedy this?

Yep. The AI is now much more likely to just...fortify, rather than patrol for fun.
G
 
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