chemp
Chieftain
First of all let me give my thanks to everyone on this forum. My game skill has improved greatly from reading the posts. I have lurked on this site for probably six plus months now and finally decided to ask a couple of questions to see if I can make the leap to diety.
My style of play is generally a Democracy, I try to get to Monarchy as quick as possible (using the tech path proposed a while back by ElephantU in a Beginning Tech Plan thread) and I try to expand very quickly. I understand the power of a SSC (although I think I need to do better and develop a TWIN city) and also trade routes.
My question is at what point do you start trading caravans/freight with AI cities. Generally early in the game I use my caravans to "prime the pump" and build wonders like COL MP and Mikes. I just read some posts talking about the benefits of having three trade routes in every city, so I am trying to decide at what point is it beneficial to trade with AI civs for the bonus instead of rushing to build certain wonders?
Any advice or suggestions would be greatly appreciated.
My style of play is generally a Democracy, I try to get to Monarchy as quick as possible (using the tech path proposed a while back by ElephantU in a Beginning Tech Plan thread) and I try to expand very quickly. I understand the power of a SSC (although I think I need to do better and develop a TWIN city) and also trade routes.
My question is at what point do you start trading caravans/freight with AI cities. Generally early in the game I use my caravans to "prime the pump" and build wonders like COL MP and Mikes. I just read some posts talking about the benefits of having three trade routes in every city, so I am trying to decide at what point is it beneficial to trade with AI civs for the bonus instead of rushing to build certain wonders?
Any advice or suggestions would be greatly appreciated.