Research Lab

I was stunned that MIA hadn't started on writing. Wheel? Would've never guessed.
 
Making us the writing researcher was brillant Whomp. :goodjob:

We now need to map out a proposal for who is going to research what. They are big on the reseach costs so let's factor that into the plan.

Any volunteers to do that? I can do it Thursday, but I think that may be too late.
 
Ok, this thread has been passive for too long :)

It appears that D'nuts (or TNT, which is unlikely) got Literature, probably via Philo-slingshot.

Shouldn't we go the Monarchy way now? Or maybe Currency/Constrution?
 
Not necessarily.... They could have just researched Literature instead of Philo. It wouldn't make sense but does anything the other teams have done so far made sense.

Is anyone else thinking that we are the only ones that aren't idiots?
 
@Tubs: wish I could help you there
 
Few ideas reg. research:
The sling is off and do we really need Rep when Monarchy is closer? The techs I see us and MIA doing asap is Poly, Monarchy, Maps. I'd like galleys soon so we can get a landing point overseas and block the gap. Then we could maybe do some :hammer: on one side in the war (if that is still on). When those techs are in we can slow down research and pile some cash.
This way me can trigger our GA in monarchy, extort some techs (maybe) and in general benefit from being bullies.

Until the turn we involve military we, and MIA, will of course do our best to even out the odds btw tnt/nuts and help them in keeping the war going.
 
I'm thinking that with our growth we could probably support a monarchy, especially with pyramids getting us to city size sooner. We can play the bully role easier and switch back to republic after GAge and a comfortable lead.
 
Well, if we already go for Monarchy, we can do some heavy warring, and we should grab some lands overseas. If we're only going to be the warkeepers (wow, what a word :woohoo: ), sending a small amount of troops for razing a couple of cities, then maybe Republic might be better from the start.

Of course, we're Religious, so we can change anytime, but both techs are expensive.
 
OK well I will pm Fe to send us Myst.

There are a number of scenarios that could play out. A lot hinges on whether we can play off of TNT and Donuts desperation with MIA's help.

Let's look at what MIA and we are up on Donut.
Up WC, wheel, CB, Myst.
Donut has
Writing (not so valuable), philo and another tech. They have run a peaceful tech path and that needs to change quickly.
With war afoot it is highly likely that TNT has IW and other stuff.

If we can get Donut to agree to a deal where they get cb, myst, wc and wheel. They are now free to research HBR and their UU. Happiness reigns in Donutia.

TNT-- if they have value to trade we can send them down the cb, myst, monarchy path. That could be very beneficial for us especially since we have zero anarchy issues.

In the meantime MIA finishes masonry while we finish CoL(SGL?). From there we can dictate course of action (map making? or slow burn on republic for the GS upgrade?)With CoL we also can see capital others can not.

Oh, the tangled webs we weave when we practice to deceive. :evil:
 
The free tech that D'nut got is more than likely Lit. Since our literacy reat is not 1st anymore.

Writing allows looking into other's cities, but only by establishing the embassy. Any other time there is a "investigating cost" associated with it.
 
Tubby Rower said:
The free tech that D'nut got is more than likely Lit. Since our literacy reat is not 1st anymore.

That makes sense based on the data, but why would they do that and not Code of Laws? If they are going for Republic it doesn't make sense.

Unless they love the Great Library and got or are hoping for a SGL...

Ah well, as Sherlock Holms says, "When you eliminate the impossible, whatever remains, no matter how improbable (or stupid) must be the truth."

I can't wait to meet TNT...
 
Bede has scheduled a meeting tonight with Fe at 9pm EST ish. Let's get everything we have to say out in the open for some salient talking points.

@Tubs chainchu for correcting me on embassies.
 
Why is MIA going to send us Myst? I don't think that they are going to hand it over unless something is given in return
 
Tubby Rower said:
Why is MIA going to send us Myst? I don't think that they are going to hand it over unless something is given in return
They said they sent it. Tubs did you see this? I will ask Fe to send it next turn. This could be valuable in dealing with TNT.
 
no diplo at the beginning..:hmm: are they pulling a d'nut?
 
Tubby Rower said:
no diplo at the beginning..:hmm: are they pulling a d'nut?
I doubt since we hold writing over them. I will let Fe know we didn't get it.

BTW does anyone have a page we can use that has all of the tech beaker costs? It would be useful for our negotiators when making deals.
 
Here ya go.... Becker costs will decrease once we meet someone with that tech.... I'd suggest someone on the negotiation team download CA2 and have the most current save (currently turn 43 that we sent to d'nuts) open when we talk.

The most recent save will always be the last save that we sent to the nuts. Although if they wait until we get our save again. The save that we sent to the nuts will be in the sent saves label in the gmail.
 
As promised

MTDG44_Mysticism.jpg


And the CAII screen from T44

MTDG44_Tech.jpg
 
What are we going to research after Writing? We have to decide in 4 turn :)

I'd say Monarchy, we might get a monopoly there. Of course, if we can get it fast enough.
 
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