RESMGR logfile

Ninja2

Great Engineer
Joined
Nov 17, 2005
Messages
1,142
Location
Denmarkia
After a CTD, this is in my resmgr.txt logfile:

Code:
RESMGR: Texture Machine_Gunner_128.dds failed to load
RESMGR: Texture Infantry_128.dds failed to load
RESMGR: Texture Machine_Gunner_128.dds failed to load
RESMGR: Texture praetorian_weapons_gloss_64.dds failed to load
RESMGR: Texture praetorian_weapons_64.dds failed to load
RESMGR: Texture Machine_Gunner_128.dds failed to load
RESMGR: Texture Knight_128.dds failed to load
RESMGR: Texture Knight-gloss-128.dds failed to load
RESMGR: Texture airport.dds failed to load
RESMGR: Texture FlagDECAL.dds failed to load
RESMGR: Texture PlayerColor01.tga failed to load
RESMGR: Texture PlayerColor02.tga failed to load

I am not sure if these errors are causing the crash? I know that several of the logfiles (xml, LSystem, audio) can log errors without causing crashes. But how about resmgr.txt - should it be empty?
 
It probably should be empty, but it being non-empty does not necessarily mean doom. For example if I load up an old modern era save, play a turn, and exit normally I get the following resmgr.log:
Code:
RESMGR: Texture FlagDECAL.dds failed to load
RESMGR: Texture PlayerColor01.tga failed to load
RESMGR: Texture PlayerColor02.tga failed to load
RESMGR: Texture FlagDECAL.dds failed to load
RESMGR: Texture PlayerColor01.tga failed to load
RESMGR: Texture PlayerColor02.tga failed to load
RESMGR: ---- Unloading ----
So at the least, the last 3 messages in your log are not a huge concern.
 
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