Resurecting AI

Makaz

Warlord
Joined
Feb 25, 2010
Messages
219
I have never tried resurecting an AI before (ie liberating a capital of a civ that has been wiped out of the map before).

They say "the civilization will be eternally grateful to me"

Now that's nice but I have learned the hard way not to trust the AI and a that a friendly Ai may as well DOW you and take your cities when you are invading the next continent and all your armies as away.


So here are a few questions:

+ If I liberate a capital; I get the civ voice for the diplomatic vote right ? (think I read that somewhere)

+ If I liberate a capital; does it mean I will have to take it back later if I want to win a domination victory or does this civ does not count anymore

+ If I liberate a capital; does that mean I create the closer equivalent to CiIV vassal ? And that the resurected civ will go to war with me, trade with me etc... ?

+ If I liberate a non capital and non ex CS, will the ressurected civ not try to reconquer its own capital (even from me) later on.

+ What do I basically gain from resurrecting a civ ?

+ Why would I want to resurrect a civ ?


Thanks

M
 
I believe you do not need to liberate capital, any city originally there's.

They will vote for you in UN victory and you can sell them stuff.
 
I do believe you have to retake the capital if you want a domination victory. I accidentally liberated an AI capital last night, not realizing it was an AI, thinking it was a city state since Napoleon had captured every city state on his continent and I didn't recognize the name of the specific city. I liberated several of them and am just waiting until the vote for diplomatic victory. It does appear that the AI will vote for me; but if I want a domination victory I have to retake it (easy enough, but I just left it as was).
 
speaking of which, wouldn't it make more sense for you to have to control every capitol for a domination victory instead of just being last to control your own?
 
speaking of which, wouldn't it make more sense for you to have to control every capitol for a domination victory instead of just being last to control your own?

Not really. If Haiwatha gets knocked out in round 5, his capital is worthless.
 
I've liberated cities before, but never again. Within five turns of freeing them they usually insult me, and I can't have that so I destroy them very easily.

They need to learn not to insult me.
 
From what I read on another thread, you don't need to retake a liberated capital. But I can't confirm.

They do often insult you. And often they're too poor to properly trade with.

Lesson I've learned: unless you plan on a diplo win, or REALLY don't want the city for immediate happiness issues, it's much smarter to puppet or raze.
 
Sounds like I was right not to do it so far and right to ask here first.

Potentially a broken mechanic of the game.

I would gladly see resurrected AI as permanent allied "eternally gratefull). An equivalent of vassal states in CiIV.


Oh yes please bring vassal states back ! Currently there is no reason to let a AI live. So it just becomes tedious to go raze take all the cities.
 
you get their vote for sure, same with liberated CSs - return of the diplo-through-force win. i liberated USA in one game, and it acted almost like my vassal (with no insults btw), but it did not go to war with me like CSs do.

i do not know how the domination win works after you liberate, as i won that game with diplo, but as someone else said, i could have taken washington easy...

If I liberate a non capital and non ex CS, will the ressurected civ not try to reconquer its own capital (even from me) later on.

interesting question, i do not know, but then again im not sure if you actually resurrect a civ by liberating non-capitals... can anyone confirm that ?
 
you get their vote for sure, same with liberated CSs - return of the diplo-through-force win. i liberated USA in one game, and it acted almost like my vassal (with no insults btw), but it did not go to war with me like CSs do.

i do not know how the domination win works after you liberate, as i won that game with diplo, but as someone else said, i could have taken washington easy...



interesting question, i do not know, but then again im not sure if you actually resurrect a civ by liberating non-capitals... can anyone confirm that ?
confirming that you can resurrect a civ by liberating noncapitals
 
+1 on the Liberated AI insulting you within 5 turns, I've also learn my lesson, we have no incentive to "liberate" an AI, so when I have lot's of happiness I annex, if not I raze....
Will change my modus operandi when we have a good reason to liberate them (like the City States)
 
+1 on the Liberated AI insulting you within 5 turns, I've also learn my lesson, we have no incentive to "liberate" an AI, so when I have lot's of happiness I annex, if not I raze....
Will change my modus operandi when we have a good reason to liberate them (like the City States)

They may insult you, but they will still vote for you when UN elections come up.
(Montezuma was even "Hostile" with me, but still voted for me).
 
I was playing as America and liberated Paris. A few turns later, the French claimed to mistake me for barbarians.

True to form, I guess.
 
I was playing on a continent with Rome, Eqypt and Russia. Catherine of Russia went on a killing spree very early on, and took out most of Eqypt, then Rome took out the rest, then Catherine took out Rome.

I decided Catherine was too big and started chipping away. (This was still early on), I liberated Rome. He immediately started a massive expansion. Soon after I liberated Egypt and stopped there. Within about 50 turns Rome had declared war on Egypt conquering it again and then declared war on myself and Catherine.

The point: Civs that are liberated may give you their vote but will still try to win the game even by conquest if they get liberated early enough and have room to expand.
 
Yeah, doesn't need to be a capital and they will be forced to vote for you.

Two ways to use this to your advantage, well, two way's I've used it to my advantage-

1) On a remote continent that you don't really want cities on, go in and raze a bunch of them, beat the dominant civ down to a city or two (relieve them of their capital) and then liberate weak cities of the conquered civs. In the end you should have the capitals all in your possession, a few liberated cities and a barren wasteland of destruction you left behind your armies (you did remember to pillage everything for the gold, right?). At this point they'll try to start over, re-settle the land and probably fight each other again but it won't matter you'll have their capitals and their guaranteed vote. You will have sent their infrastructure so far in the hole with your pillaging that you won't have to worry about them winning any other victory condition anytime soon either.

2) Liberated AI civs are easier to maintain than city states. Treat them like you would a city state, go in, liberate, leave some defenders and then get on with whatever you were doing before. It's a good way to pick up an extra vote or two without having to launch a full scale invasion or fight a long war. You will not even upset the civ who you declare war on if all you do is go in a liberate a civ or two. If you wait until you're close to building the UN it will be amusing to watch, you'll liberate them with the tech they had when they were conquered so many turns ago.
 
I was playing as America and liberated Paris. A few turns later, the French claimed to mistake me for barbarians.

True to form, I guess.

lol, that was my thought (I had the same scenario with liberating France). I also liberated Babylon and he was nice to me (it helped that he wasn't remotely near me).

Liberated AIs haven't yet declared war on me, so it's possible they won't. If you just ignore their hostility, it might not be so bad. It's nice to avoid happiness and maintenance and, if they scrape together 250 gold, you can use them for an alliance. That's not too bad all things considered. Certainly worth doing if you have better things than worrying about some distant city on some random continent.

Restoring their capitol is only worthwhile if you don't intend to go for a conquest victory (in which case, it's a nice buffer to make sure another AI can't win).
 
I think it's weird that there's been so much "bring back vassals" in the threads lately, since they were one of the most universally loathed aspects of Civ IV and its expansions. I suppose they could be tweaked, but (one of the) problem(s) was that an AI you were at war with could just vassal/capitulate to another AI, which could ruin your game in the most arbitrary and impossible-to-control/predict way the series has ever seen.

I suppose that vassals only for liberated AIs could work well, or just making it impossible for a warring AI to peace vassal.
 
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