chickensaver
Chieftain
Hi, I'm doing an industrial era scenario in C3C. (I'm calling it 'Steampunk' after I'm done)
Setting the initial era as Industrial for the civs was cakewalk in the editor.
The problem lies after the last tech is researched.
Normally the game takes you to the Modern Era. This is what I'm trying to avoid. Here's what I have tried so far:
1. Deleting the Modern Techs.
This didn't work because the graphics changed to Modern Era anyways. (Leaderheads, cities, etc.)
2. Changing the Modern Techs from MODERN to NONE.
This had the same effect as above. It changed the graphics to Modern.
3. Adding a couple of final techs, making them 1000 and the max research time to 1000.
Worked the best so far, but when when the second one finally gets researched, the game crashes because it doesn't like that I didn't put something in the pediaicons.txt
it shows something like: _Large
So what I'm wondering is:
Is there a really simple and easy way to reuse the industrial graphics once I cross to the modern??? (y'know leaderheads, cities, etc.)
I actually figured out how to keep leaderheads, but I can't keep cities and advisors.
Setting the initial era as Industrial for the civs was cakewalk in the editor.
The problem lies after the last tech is researched.
Normally the game takes you to the Modern Era. This is what I'm trying to avoid. Here's what I have tried so far:
1. Deleting the Modern Techs.
This didn't work because the graphics changed to Modern Era anyways. (Leaderheads, cities, etc.)
2. Changing the Modern Techs from MODERN to NONE.
This had the same effect as above. It changed the graphics to Modern.
3. Adding a couple of final techs, making them 1000 and the max research time to 1000.
Worked the best so far, but when when the second one finally gets researched, the game crashes because it doesn't like that I didn't put something in the pediaicons.txt
it shows something like: _Large
So what I'm wondering is:
Is there a really simple and easy way to reuse the industrial graphics once I cross to the modern??? (y'know leaderheads, cities, etc.)
I actually figured out how to keep leaderheads, but I can't keep cities and advisors.