sk8boardbob2
Warlord
- Joined
- Jan 13, 2005
- Messages
- 114
Replying to this dumpster fire because the same comment Suede's most recent youtube video also set off a similar discussion/argument.
The most recent few posts have devolved into horsehocky-slinging mostly because people are focused on criticizing each other's skills, rather than the topic at point. And I think it got there because c0rtez primarily plays (is arguing for Monarch) in multiplayer games while the others here (and on Youtube) primarily play single player AI games.
I can see Cortez's point of how Monarchy can be better than Republic when it comes to multiplayer (even if I don't 100% agree with it). Civ 3 AI is notoriously dumb in very specific ways that reduce much of the negative aspects of Republic that would otherwise counter-balance it's strengths.
I can see everyone else's argument about how Republic is the undisputed champ of single player games with a long history of proof at HOF level play.
Most of the arguments about the actual topic also break down again when considered in both contexts. For example, war weariness usually isn't a problem for good players against high level AI, but is a bigger deal playing against humans.
The most recent few posts have devolved into horsehocky-slinging mostly because people are focused on criticizing each other's skills, rather than the topic at point. And I think it got there because c0rtez primarily plays (is arguing for Monarch) in multiplayer games while the others here (and on Youtube) primarily play single player AI games.
I can see Cortez's point of how Monarchy can be better than Republic when it comes to multiplayer (even if I don't 100% agree with it). Civ 3 AI is notoriously dumb in very specific ways that reduce much of the negative aspects of Republic that would otherwise counter-balance it's strengths.
I can see everyone else's argument about how Republic is the undisputed champ of single player games with a long history of proof at HOF level play.
Most of the arguments about the actual topic also break down again when considered in both contexts. For example, war weariness usually isn't a problem for good players against high level AI, but is a bigger deal playing against humans.