Gamewizard
Emperor
- Joined
- Jan 24, 2011
- Messages
- 1,234
Good points...then why was it changed?
Good points...then why was it changed?
If you had science on-train bonus at the start, you could just spam scouts or warriors (selling them for gold or gifting them to a CS) until you had writing. It's a bit of a perverse incentive.
Alternative to on-kill boni: Culture and/or Science per Army-Maintenance.
Honor-Players would be the ones with huge standing armies for their science/culture. However it would come at the cost of huge gold-issues.
Other Pros:
- Can be powerful early on, when single points of culture/science are worth a lot
- Scales semi-fine i guess
- Works well with gold-related acts of war like pillaging/plundering trade routes to maintain your armies
- Should probably be codeable without major issues (?)
- Wouldnt rely on how much barbs you can get (on high difficulty usually close to none)
- No Science/culture snowballing due to limit gold
Con:
- High-difficulty AIs would still be favored due to their starting army (possible solution: make ais free units maintenance free)
The change was necessary because it was ALWAYS go left side first, right side second. Now, you have to decide if that free settler is worth all that lost early science.