Really? ASD2_FEATUREGROWTH is in Civ4, I did a search.
Argh, I copied your text and it had a typo

Thanks

Really? ASD2_FEATUREGROWTH is in Civ4, I did a search.
Thanks Jdog5000 and Phungus420 for what looks to be the best version of RevDCM yet, with a 50/50 chance of multiplayer support as well
Cheers and enjoy
Yes, but please keep an eye out and report back if you see something genuinely amiss.
Cheers
Excuse me if this has already been asked and answered, but does the latest release of RevDCM fix the the AI not choosing a religion bug?
No such bug exists, or has ever existed in RevDCM. If you have witnessed this behavior, I'm sure it's in a mod merge. I've played every version of RevDCM in AI Autoplay at least once since RevDCM 2.0, and this behavior has never occurred. Some things can slip past jdog, glider, and I, (like the above incorrect sound definition, as you don't notice that in AI Autoplay), but something like the AI not choosing religions would be noticed instantly.
I did not understand you correctly, I thought you were stating the AI would not convert to a state religion. In the post you refer to the user is asking about the fact he can no longer choose religions for the AI. The Choose Religion module was bugged, and that's why I removed it. It can be reimplemented with the Optional Add on installer, but again it's bugged so I don't recommend it. The bug with it isn't too severe though, basically if you choose to install that add on, you must always select the Choose Religion option in the RevDCM tab in the BUG menu, once it installs it breaks the Choose Religion game option in the custom game start up menu, so that game option should not be used. I am not sure if Afforess has taken this into account, but that's a merging issue I'm incapable of commenting on.