RFC: BtS Bug Reports

Hello all! First of all let me thank Rhye for a fantastic mod - I've played pretty much nothing else since I got BTS, and the new update looks good.

Unfortunately the Indian UHV appears to be broken. I've just recently been attempting it and the 5 religions goal doesn't seem to be working; upon the founding of Islam my UHV indicator turned grey and "NO" was given on the victory screen, despite the fact that I've founded Hinduism, Buddhism, Judaism, Christianity and Islam.

I'll attach a save in moment (it seems I need at least one post to do so).
 
thanks, bug fixed. Unfortunately there's always a possibily of adding new bugs when new code is added.
Do you need the fixed save back, or can you continue the game with NO (no effect other than the Arch)?
 
I was trying for a UHV, so I would appreciate a fixed save back if it's not too much trouble.

Thanks Rhye! :D
 
I have a few.
-Islam doesn't spread correctly still. Babylonia and Persia are never Muslim, and rarely is Turkey. Egypt is never islamic either.
-When Rome founds a city in the same tile as Madrid and Spain is born, the city doesn't get renamed as Madrid but Toledo.
-If Rome has settled in Britain and Spain, and the two civs are born, their capitals aren't correct. For example, instead of London being the capital Inverness become's England's capital.
-If Spain has found a city two tiles below Lisbon, and Portugal is born, only Lisbon goes to Portugal. Beja, which belongs to Portugal, never flips over to Portugal but stays with Spain.
 
I have a few.
-Islam doesn't spread correctly still. Babylonia and Persia are never Muslim, and rarely is Turkey. Egypt is never islamic either.
-When Rome founds a city in the same tile as Madrid and Spain is born, the city doesn't get renamed as Madrid but Toledo.
-If Rome has settled in Britain and Spain, and the two civs are born, their capitals aren't correct. For example, instead of London being the capital Inverness become's England's capital.
-If Spain has found a city two tiles below Lisbon, and Portugal is born, only Lisbon goes to Portugal. Beja, which belongs to Portugal, never flips over to Portugal but stays with Spain.

I have some of the same.

- In my latest two games, Arabia has actually been Jewish because it would have been the only other Islamic civ otherwise and probably would have been wiped out if it hadn;t converted.
- Also in my last two games, Greece has been aggresively colonizing the New World, as well as reaching the Industrial Age in the 1300s.
 
My first time playing RFC with BTS - started as Portugal in the 600AD start, and I had no capital. The place where Lisboa should have been was just a random, isolated Spanish square not adjacent to any of their other squares. I was left with a few boats, but not a settler among them.
 
It's kinda frustrating here. You see Bismarck's one attack from capturing Constantinople but invariably the game crashes afterwards. I tried it on 2 machines and it didn't make a difference. Can somebody please help??
 
Having a problem incorporating Sid's Sushi.

I am Turkey and have a Great Merchent in Mekke. I have lots of fish and clams (though no crabs or rice), am running Mercantilism, and have researched corporation and medicine, but the option to build the HQ is greyed out. I have another great merchent in bagdat and it is greyed out there too.

Can you not found corporations under Mercantilism?

EDIT: I just switched to Free Market and worked fine. I wasn't aware of that limitation of Mercantilism.
 
It's kinda frustrating here. You see Bismarck's one attack from capturing Constantinople but invariably the game crashes afterwards. I tried it on 2 machines and it didn't make a difference. Can somebody please help??

i tried to debug the crash, but it seems that it's not related to the mod. Firaxis's responibility.
Sorry for the inconvenience
 
Having a problem incorporating Sid's Sushi.

I am Turkey and have a Great Merchent in Mekke. I have lots of fish and clams (though no crabs or rice), am running Mercantilism, and have researched corporation and medicine, but the option to build the HQ is greyed out. I have another great merchent in bagdat and it is greyed out there too.

Can you not found corporations under Mercantilism?

EDIT: I just switched to Free Market and worked fine. I wasn't aware of that limitation of Mercantilism.

That's a bug with BTS, not Rhyes mod, hopefully it will be fixed in the next official BTS patch (if there is one)
 
Was this in the new version?
BTS? 3000BC or 600AD?

Latest version of BTS, 3000BC unlocked start.

That said, it was pretty cool to see Greece have colonies in the Americas... a few around New England and a very prosperous one down near the tip of South America. I've started another game and, so far, Greece is still restrained to the Greek mainland and islands in Europe.

My guess is in both those games, Greece managed to hit the conquerors event (due to its extremely-advanced-for-the-time technologies) and then decided to just expand. Both the Aztecs and Incas were around, un-vassaled, and prosperous, but I did notice that the Mayan area was Greek.
 
i tried to debug the crash, but it seems that it's not related to the mod. Firaxis's responibility.
Sorry for the inconvenience

Thanks for looking at it, I think it's because Sogut's culture exploding and the Byzantine empire collapsing it's too difficult for the computer to handle. That's a non-programmer's way of looking at it. :lol:
I went back and captured Athens first, and as soon as that happened, Constantinople flipped to Turkey.
 
I'm not sure whether this is a problem with BTS or the RFC mod, but I tried to load up this savegame but it gets to the waiting for leaders screen and doesn't do anything; no leaders come up, clicking OK does nothing, and it doesn't automatically move past that screen after a while. This game was started with the latest patch for BTS and the latest version of RFC.

I started playing as the Maya and switched to Spain once they formed, if that helps.
 

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