The Arab UHV civilopedia info mentions you need to control 3 holy cities, while the real condition is that you control 3 holy shrines. This is a double error since not only you need shrines and not cities, the 3 shrines can even be in one city only.
In the startup menu, the Victory Conditions screen (F8) and the Civilopedia, the second Persian UHV mentions controlling seven Wonders by Turn 161. It actually is Turn 151, and can cause some problems for people timing their seventh Wonders for later.
Really? I first say is in 1.180, had it disappear in 1.181, and then return when upgrading to 3.17. I hope it gets fixed soon. One turn can make a difference!
strange "bug" (?) in the german bts version: in 7 games playing carthage (until 350ad), i could only hire 3 mercenaries in ca 100 rounds - there were no others available. If this isn't a bug, the carthagian UP is useless if you go for the uhv.
when i have a large stack, it only allows me to select an adjacent tile to move to instead of being able to choose a distant tile for the stack to go to
when i have a large stack, it only allows me to select an adjacent tile to move to instead of being able to choose a distant tile for the stack to go to
I'm not sure where to put this, but when I build wonders for "all cities on this continent", island cities aren't counted. For example if I'm England and I build the Statue of Liberty in Dublin, only my Irish cities get the free specialist. Or if I'm Maya and I build the Three Gorges Dam, the islands don't get power.
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