AbsintheRed
Deity
Btw, what if we keep the currently used city art for the missing civs, Genoa, Venice, Poland and Lithuania?
You put the last row (Norse) in reverse
Actually I like many of the first sets - the ancient ones in CC
For example the Norse and Iberian 1st sets would work great for the Early Middle Ages era IMO
My suggestion in detail with the mods eras:
(Civs - Early Middle Ages, High Middle Ages, Late Middle Ages, Renaissance Era)
England - 2nd pic, 3rd pic, 3rd pic, 4th pic
Arabia - 2nd, 4th, 4th, 5th
Byzantium - 2nd, 2nd, 4th, 5th
Europe - 2nd, 3rd, 3rd, 4th
Russia - 2nd, 3rd, 3rd, 4th
Iberia - 1st, 2nd, 3rd, 4th
Norse - 1st, 3rd, 3rd, 4th
Btw, what if we keep the currently used city art for the missing civs, Genoa, Venice, Poland and Lithuania?
I was more or less thinking the same way. What do you think of also adding the Industrial Styles? (The will be only aviable with the Industrial Revolution tech) Or will this be too much effort for something that rarely will be used?
I was thinking of making Genoa and Venica Greco-Roman. I will look if the current are suite Poland and Lithuania.
BTW, I will only include the new cityart, not the ethnic buildings/palaces etc.
Those could be added of course, suits the mod well after the tech tree is completed
That would make the 5th pic for all the civs for our post-renaissance era
But yeah, I'm not really sure it worths the effort. As you said not many civs complete the tech tree
And AFAIK all of these extra artstyles take up memory and slowes down a mod a bit
I don't mind that either for Venice and Genoa
We can always improve them later if you find something more suitable
Of course, I was thinking the same
Many of those "extra" buildings don't really fit in the theme of the mod IMO
Btw Merijn, you are currently PAKing the art pfk files, right?
Could you also add the Light Forest feature when you add these citysets?
I already added it to my work version and to the XML, but didn't PAKed the art for it yet
My suggestion in detail with the mods eras:
(Civs - Early Middle Ages, High Middle Ages, Late Middle Ages, Renaissance Era)
England - 2nd pic, 3rd pic, 3rd pic, 4th pic
Arabia - 2nd, 4th, 4th, 5th
Byzantium - 2nd, 2nd, 4th, 5th
Europe - 2nd, 3rd, 3rd, 4th
Russia - 2nd, 3rd, 3rd, 4th
Iberia - 1st, 2nd, 3rd, 4th
Norse - 1st, 3rd, 3rd, 4th
This is just what I am thinking as well, the ancient Iberian and Norse city styles are great for the earliest age. I also totally agree with skipping the 3rd style for the Muslim civs.
Only one issue though, I am absolutely opposed to using the Renaissance and Industrial Iberian city styles. It seriously looks like old Mexico City.
Look, I've gone and found out why. The cultural city styles mod uses art from a spanish colonial city set download. http://forums.civfanatics.com/downloads.php?do=file&id=13149
I suggest that the Iberians use the Greco-Roman city art for their Renaissance and Industrial Ages. It's more accurate and they look very similar anyway, the ethnic palace for example is the same exact building.
For the Polish and Lithuanians here is what I think:
Lithuania: Russian ancient, Russian classical, European medieval, European renaissance, European industrial (this represents their primitive origins and eventual conversion to Christianity followed by Polish influence)
Poland: All European city styles, but instead of 2nd, 3rd, 3rd, 4th, 5th like the other Europeans, make Poland 1st, 2nd, 3rd, 4th, 5th, so they will look slightly behind Western Europe in the Late Middle Ages.
Merijn, the industrial city styles that I posted earlier in my first post about this topic look different from the ones you posted. Mine come from Varietas Delectat for RFC? Maybe some those could be better? For example, the industrial Iberian city style that I posted is a bit more accurate than the one in your picture.
I'm against having less developed Polish and Lithuanian city sets than the rest of Europe
It's the matter of technological and economic development, and that varies from game to game after all
Btw Merijn, what do you have in mind for Hungary?
I don't have any pictures of Hungary. I don't know how it will look exactly. Another problem, the download doesn't include any XML. So it will be very hard to include them. I wanted to include them the last anyway. So I will decide then. (I'm busy enough with the current ones)
I'm against having less developed Polish and Lithuanian city sets than the rest of Europe
It's the matter of technological and economic development, and that varies from game to game after all.
Alright, and I can help you with it if you want to
Will look into the XML anyway, I think I can get the latest version from the Hungary mod
That would be nice. But please don't commit anything until I'm finished with the other styles. I realy don't want to merge your version and mine, if we change the XML alongside eachother.
That's certainly possible. But those flags are handled differently from the other art files. I have no idea how to change it.
EDIT: I managed to swap the colors of the flag. The downside, the bordercolors of Lithuania change to red. So the flag still don't match the bordercolors.![]()