RFC Europe: Extending/Fixing City Name Maps

Hello guys!
I've edited Hungary citynamemap and the Carpathian part of Austria city name map. I attached them. What other civs' city name maps do I have to edit? The German map is really the same as Austrian?
Other thing: I looked at Ottoman city name map, and it also has problems (cities in the mountains for example).
Another: Can the river Tisza be changed? Because it's quite unnatural that Hungarian capital is Debrecen, and it's on the wrong side of the river. I attached a picture about what it looks like now and how I imagine it.
And another: I think Hungarian capital should be the tile which is Fehervar in my version. It's not in the zone of Wien and it has some resources, too.
What do you think?
 

Attachments

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@sedna: When and if possible,change the 1st French UHV territory area in the south, so as to exclude Aragon.
 
How are you going with the Kievan and Moscow city names? I just want to make sure that the most prominent kievan cities as Pskov, Polock, Smolensk, Novgorod, Chernygov, Vladimir, Suzdal are included and they are properly placed(with some resources so they are actually worth founding instead of other minor cities). I may be able to help as im now taking a course of russian history. just tell me how if you need my help.
 
Pskov: included (NW of Staiava Russa)
Polotsk: included (4-5 tiles NE of Minsk, maybe too much?)
Smolensk: included (3-4 tiles S of Moskva. Starts as independent city, spawns to Muscowy
Novgorod: included just north of Ilmen (?) lake. Starts as independent, doesn't flip till captured
Tchernigov: included E of Mozyr and W of Poltava
Vladimir: included just NE of Moskva
Suzdal: included just E of Vladimir (NNE from Moskva)
 
For Spain:

Logrono is Logroño
La Corunna is La Coruña (though it might be more adecuate as "A Coruña")

Also, when conquering Marseilles it appears as "Marsala" (should be Marsella).
Toulouse is Tolosa.
 
I don't know if Hispanized names (proposed Logrono and La Corunna) can stand at computers not having the Spanish language.
The Marseilles point is correct, and I will change La Corunna to A Coruna.
 
Civ has support for a limited set of accent characters. The Spanish ñ is definitely included. However, I think you'll need to enter it in the python file with its _numeric_ html entity code. See this page for a list.

So you could do a simple find-and-replace on the City Names python file and replace
Code:
La Corunna with La Coru&# 241;a

Bah, no good way to write out the explicit form. You'd think the code tag might work. Anyhow, it's what I have above but without the space between # and 241
 
Thanks for explaining
 
Kobenhaven (norse) should be renamed into København

city two north of Copper in Jutland (1sw of the cows on the tip) should be Aalborg and not Aarhus
 
@wessel: My mistake, shall fix it
@sian: Will address it
 
Since working on the city name maps, given the fact that some of them are badly synchronized, is not too easy for me, I propose the following:
1) I make a map of a good number of important cities, which applies for every civ (Ok not for every- no Sevilla naming should be on the map for the Russian eg, except someone tries a conquest victory)
2) Localizers get a specific region under their command, which they know, make remarks on current placement in their region, and fill missing gaps with cities/towns in that area (note: in every map of their area)
Is it a good idea, or I should continue doing it the good old way? ;)
 
Since working on the city name maps, given the fact that some of them are badly synchronized, is not too easy for me, I propose the following:
1) I make a map of a good number of important cities, which applies for every civ (Ok not for every- no Sevilla naming should be on the map for the Russian eg, except someone tries a conquest victory)
2) Localizers get a specific region under their command, which they know, make remarks on current placement in their region, and fill missing gaps with cities/towns in that area (note: in every map of their area)
Is it a good idea, or I should continue doing it the good old way? ;)

I has a similar idea, but never did anything about it. There should be one gigantic map with what I propose to be modern names of modern cities. Then each civ would take a small portion of the map (relevant for the civ) and implement the historically and linguistically relevant names for that civ. This way things would be synchronized.

There are some issues, like modern Preslav is basically a small village, Shumen is the significant city in the region. Under Ottoman control Preslav renames into Shumen even thought the those are technically different cities. So some compromises of this type should be done.

Unfortunately I don't currently have the ability to participate in the map work.
 
I've some problems with Kazan (wasn't there until Mongol invasion, the old city's name was Bulgar), Kremenchursk which should be Kremenchug, and Crimean cities for Russia. Willing to participate in Moscowitizing the city names, if someone could please tell me what to do.
 
edit: double post
 
The following description is for making a city name map from scratch
1) Open the mod, most likely with a civ spawning before Muscowy, I prefer Poland (so as to view all independents as independents and not flipped cities). Note: Kremenchursk should be Kharkiv.
2) Open worldbuilder (haven't you ever used it? :mischief:)
3) Place city names as landmarks, each city name should cover 2x2 tiles maximum
4) Save the worldbuilder file, rar it and post it there. Then I will convert it to a ''properly working'' city name map.
P.S. If you want, do the same with eg the Kievans. An idea would be to give the Kievan map a more ''oldish'' atmosphere using medieval names, and the Muscowans a more modern one. I am currently doing the same with the Norse/Swede maps.
 
Well, yeah, from scratch, thanx a lot :) However, we already have rather good non-scratch map, so all I wanted was to introduce some fixes, not redo from the start. Can you please provide me with the current version?
 
Well, yeah, from scratch, thanx a lot :) However, we already have rather good non-scratch map, so all I wanted was to introduce some fixes, not redo from the start. Can you please provide me with the current version?

What format do you want these in? I can (relatively) easily provide world-builder saved games with the current city names as signs in the strategy layer. These would be one for each civ.

I did this at the start of this thread, but it was a lot of work juggling lots of little edits. I don't know how micbic works with these maps (possibly in a spreadsheet), but it might be easier for him (as grand-high city name master) if you work in the same formats.
 
What format do you want these in? I can (relatively) easily provide world-builder saved games with the current city names as signs in the strategy layer. These would be one for each civ.
That would be perfectly all right with me. However, it's up to micbic. Filling the whole Mother Russia from scratch would require quite an evening from me :)
 
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