I will try to compile a new test version then. I will add mor eunits for the crusaders and look into the Projects problems. (will be somewhat buisy in the middle of the week, but I hope to get time on Friday)
If you can get a new version out within a few days that would be great. Hopefully Sedna will get his machine problems sorted out soon. I know how he feels. Mine crashed last year and it cost me bigtime. I know its been said before but on behalf of some of our contributers can I emphasize the biggest priorities for the next version, as I see it.
1.
Finish the UHV conditions. Even if it's only some resource requirement or a couple of colonial projects as placeholders we need 3 conditions for each civ. ASAP. People feel they need something to shoot for while playtesting.
2.
Colonial projects, as you say. As they stand, giving 6 resources isn't much incentive for the long build times involved. Colonies historically were huge cash cows for the home country. Maybe gaining a couple of gold per turn in each home city would make building them worthwhile.
3.
Improving the Crusade experience for the human player. Maybe having some units in the Crusade army might allow the player to take part in the action even if he's not voted leader.
4. Some work on starting units and improving the spearman/guisarme bonuses against mtd. units.
5. A rethink on the Protestant spawn which comes too early and too randomly. Maybe it should be a dated event which starts in Germany, England etc. rather than based on whoever researchs Printing Press.
6. Eventually some implementation of Judaism as an event spreading similiarly to plague as discussed before.
7. Some new wonders would be good. I'm thinking the Dome of the Rock (replaces Taj Mahal), Basilica San Marco (replaces the temple of Artemis) La Scala Opera House (replaces the Eiffel Tower), and Magna Carta (replaces the Pyramids) in particular.
8. Flags and new leaderheads, eventually.
I know you can't get all that done in a couple of days but if the first 2 or 3 could be sorted that'd be a great improvement. Whatever you can do would be appreciated. And I echo civemademepoor's comments on that as well. Without you and sedna this project would never have gotten off the ground IMO.
