merijn_v1
Black Belt
Maybe this is a better art.
http://forums.civfanatics.com/downloads.php?do=file&id=2878
http://forums.civfanatics.com/downloads.php?do=file&id=2878
That looks good.Maybe this is a better art.
http://forums.civfanatics.com/downloads.php?do=file&id=2878
I guess my point is, you don't want this thing to be able to spread inland, because while some cities were, that would make the corporation able to spread everywhere... while it was really a focus on naval trade.Some of the important Hanseating cities: Lueneburg, Hannover, Magdeburg, Brandenburg, Erfurt, Cologne, none of them coastal (map). Rivers were major trade routes as well. I think it's enough if the HQ is coastal only, otherwise, many historical Hanseatic cities won't be able to become ones, though having 2 executive units may be confusing for the AI.
The Hanse ship that has been chosen is a caravel, that looks a bit weird tbh, for a company operating in the North. That fat transport ship doesn't look like a Holk really, especially if smaller, and it actually looks like a medieval transport ship.
That looks good.
Also, can you post the XML code to make it a boat that spreads the corporation?
Some of us are in the process of making a high medieval ages mod (1339-1500 approximately), and we would love to use this.
I think that either leaving the Hanseatic League mechanics as is or giving them boat-only spread (with a defenseless boat that can enter oceans after astronomy) would be the best mechanisms. Giving them natural spread or 2 types of spreading units seems like a strangely specific aberration from an otherwise consistent formula.
I think Italy and Iberia are crowded enough without the Ostrogoths and Visigoths, and Ostrogoths would also have a strange relationship with the Pope. I think a Vandal civ might me a cool idea though.
And seeing that the Burgundians don't get conquered/Vassalized by the French in the first couple of turns, its fair to say that the Visgoths/Ostrogoths/Vandals would be around for a little longer that their historical fall dates as well.
So does this mean that there are only going to be Two (Three if you count the ol' Pope) Nations at the start? Or does this actually leave room for the Goths and Vandals?
I haven't played RFCE since A7. I forget how to start a new game. When I try to open it from the worldbuilder save, like I remember, it loads to evrything being random and then a CtD. Now I know my video card is out of date, but is that the reason for this game not working properly? I'm getting a new video card soon.