sedna17
Emperor
- Joined
- Mar 12, 2008
- Messages
- 1,091
I would be good if people could test out their ideas for UHVs.
For example, I played a test game as the Norse. I thought the proposed UHVs would be too easy, so I took as my goals a combination of the original UHVs and Jessiecat's, and it proved highly enjoyable.
1) Have a city in Ireland, Iceland, Britain, France and Sicily in 1050 AD.
2) Uncover all ocean tiles by 1200 AD.
3) ???
The first goal is exciting and challenging. You can't waste too much time. It is designed to allow you to be somewhere in the old viking section of England if you wish, since the goal ends before the English rise. I captured Jorvik, Dublin, and Calais reasonably easily with my initial troops and a few mercs, but barbs took and razed Calais. I built settlers and boats back home and sent them off on the long trips to Iceland and Sicily and then turned to building a new army to take a French city. The Sicilian boats had to declare war on the Cordobans to get past Gibraltar, and just barely survived their naval attack (being able to dodge into the ocean tiles to heal is a useful application of the Norse UP).
My amphibious invasion of Normany (at Caen) went well, though it was nail-biting to hold off the French counter-attacks until 1050 (I really felt the lack of horses). After meeting the goal I gifted cities back to the French and (rising) English. In the meantime, my boats had been exploring. It wasn't tough to get to see all the ocean by 1200, though I imagine it would have been if I hadn't been able to buy open borders with Byzantium. This goal kept me focused on naval techs (Cogges are useful, and Optics with +1 sight over water is a godsend) and using the Norse UB. It's not THE most exciting thing to sail your boats back and forth, but it's kind of rewarding in an OCD sort of way, and it is unique and 3Miro did have to code a special function to meet this goal.
I didn't play through goal 3, but I approve of having an open-ended goal for the last one to allow you to play with your little Norse kingdoms. Either the colonies, or a more Viking-like but time-non-specific raze X cities or sink Y boats would be fine.
P.S. Sorry for the lack of a new version this weekend. I need to squash a few more bugs before a release, and I "wasted" my free time yesterday messing around in Viking boats, but it'll come soon.
For example, I played a test game as the Norse. I thought the proposed UHVs would be too easy, so I took as my goals a combination of the original UHVs and Jessiecat's, and it proved highly enjoyable.
1) Have a city in Ireland, Iceland, Britain, France and Sicily in 1050 AD.
2) Uncover all ocean tiles by 1200 AD.
3) ???
The first goal is exciting and challenging. You can't waste too much time. It is designed to allow you to be somewhere in the old viking section of England if you wish, since the goal ends before the English rise. I captured Jorvik, Dublin, and Calais reasonably easily with my initial troops and a few mercs, but barbs took and razed Calais. I built settlers and boats back home and sent them off on the long trips to Iceland and Sicily and then turned to building a new army to take a French city. The Sicilian boats had to declare war on the Cordobans to get past Gibraltar, and just barely survived their naval attack (being able to dodge into the ocean tiles to heal is a useful application of the Norse UP).
My amphibious invasion of Normany (at Caen) went well, though it was nail-biting to hold off the French counter-attacks until 1050 (I really felt the lack of horses). After meeting the goal I gifted cities back to the French and (rising) English. In the meantime, my boats had been exploring. It wasn't tough to get to see all the ocean by 1200, though I imagine it would have been if I hadn't been able to buy open borders with Byzantium. This goal kept me focused on naval techs (Cogges are useful, and Optics with +1 sight over water is a godsend) and using the Norse UB. It's not THE most exciting thing to sail your boats back and forth, but it's kind of rewarding in an OCD sort of way, and it is unique and 3Miro did have to code a special function to meet this goal.
I didn't play through goal 3, but I approve of having an open-ended goal for the last one to allow you to play with your little Norse kingdoms. Either the colonies, or a more Viking-like but time-non-specific raze X cities or sink Y boats would be fine.
P.S. Sorry for the lack of a new version this weekend. I need to squash a few more bugs before a release, and I "wasted" my free time yesterday messing around in Viking boats, but it'll come soon.