RFC:I - Civ Discussion.

Idea for Brazil UP: +30 gold for every jungle tile cleared.

This would represent the clearing of the Amazon Rainforest for economic gain.
 
There is a bit of a problem with the Ottoman and Spanish UHV which are a bit stupid (no offense). I do not understand why the Ottomans have to spread Sunni Islam to Persia? Since this is not even historical, a better UHV goal for Turkey would be to not lose any cities to Christian Europeans until... date. As for the Spanish the Goal of controlling x amount of European core areas is a bit silly plus already the idea of having no British, French or Holland cities in the new world is also a bit stupid. Instead 2 good UHV's would be to have the highest amount of gold by x date and control or vassalize the Netherlands and southern Italy and the Philippines by x date. (You can exclude the Philippines its just an idea I had though) :)

Oh and for extra Civ's these are my suggestions:
Brazil
Mexico
Argentina (or Chile)
Austria
Germany
Russia
China (debatable)
Japan (Land of the Rising Sun) -Cool UHV would be to control South East Asia and Korea by x date
Safavid Dynasty (Iran) - Debatable, but would be intresting to have it to counter the Mughals and Ottomans
Mughal Dynasty (India) - I can help you come up with research and other materials for the Mughal's and Safavid's
Siam (can be represented by Khmer I guess)- main UHV resist outside influence and power!
Italy
Netherlands
Sweden/Norse - RFC Europe has a Swedish civ which you can use.

Last question I don't understand if your going to do this, but DON'T separate Islam into Shi'ite and Sunni, as it wouldn't make sense if you ONLY have one Shi'ite country (the Safavid's)

Oh last thing please no Canada or Australia as they are really big late in the game and neither have done much to affect outside politics or warfare except for help in the 2 world wars.
btw no offence to any Canadians or Australians I'm just saying it wouldn't make sense to have you guys as it wouldn't affect the game much except make it slower

Good work though, I really hope this comes out as successful as RFC Europe!
 
I actually wouldn't mind a Canada or Austrailia due to the French, English, and Netherlands are quite powerful with them in the 1900's. I also think that could be the reason America always vassalizes to a European Power. And America usually collapses(if it doesn't vassal) due to it's super over-expansion into Canada, Mexico, and the Carribean. But I have to agree that the Islam, don't split it.
 
Islam split is needed to ensure Ottomans and Safavids don't get along...The thinking behind the Sunni in Persian cities is that in order to do this, Ottomans would have to conquer Iran (Since they will be setup to counter each other, highly unlikely to be able to get this done peacefully). But yea I don't really agree with it anyway.

Safavids is basically a counter to Ottomans (Which is why they're needed, otherwise Ottomans could expand to Pakistan practically every game since only indeps are in their way). If Safavids and Ottomans are the same religion its alot harder to make this happen. These two should fight over Mesopotamia...and the result could be Iraq...

Another thing I've just thought of is who would the Ottomans vassals be ? They need 3 of them ? I'd imagine most of the ones that get vassalised in regular RFC won't be included here...

In my view...
Ottomans
1. Control the Balkans, the Black Sea and Mesopotamia in 1700 AD
2. Restrict the spread of Shi'ite Islam to within x% of the world (Setup against a Persian condition)
3. Do not loose any cities to whatever date

While Safavids have...
1. Control mesopotamia in 1650 (Setup against the Ottomans)
2. Spread Shi'ite Islam to x% of the world (Again, against the Ottomans)
3. Do not acquire more than 4 technologies through diplomacy to x date ? (Force isolationism ?)

Do we actually have a list of what the UHV's will be at the moment ? Would be useful for debate :P
 
I don't like those Safavid UHV's. I find the religion UHV's really boring so I'm not a fan of that and the force isolationism one is frankly just stupid and ridiculously easy.
 
I don't like those Safavid UHV's. I find the religion UHV's really boring so I'm not a fan of that and the force isolationism one is frankly just stupid and ridiculously easy.

But it makes you technologically backward...The challenge is being backward and facing the Ottomans...
 
UHV's are about achieving something, not about restricting play styles.
However this UHV could be merged with another one, something like "control mesopotamia by 1650 without acquiring more than 4 technologies by trades".
Which gives a unique UHV and frees a spot for another UHV.
 
What happened to RFC:I
 
Well, he last visited 10 days before.
 
wads RFC I?
 
I think RFC:I is on hold for now, as for FakeShady, RFC:I is a modmod Idea for RFC which focuses on the later eras of colonization, rennaisance, industrialization and the modern era.
 
I'd really like to start off japan around the 1450 start, 1603 is a long change, even if you have to unite the country at 1450, I'd prefer it that way. I'm also for some more progressive UHV rather than "LOL STAGNATE YOURSELF FOR 300 YEARS WIN GAME"
certainly I think the UP and UB in japan are pretty terrible. power without coal is almost always useless because you need coal for railroads ASAP, (plus japan always has coal in hokkaido)
a better mass transportation system or garden seems like the way to go for me.
as for the UP, its almost always useless, if you REALLY need to make good use of it you've almost always already lost. It also never applies to anything outside a city, to which i should point out, the USA never invaded japan, so they would have never got much chance to use their UP anyway
I don't have very many good ideas on how to fix that though,
 
To Chiyochan:

I definitely agree with the UP and UB bieng bad.
Technically the USA did invade Japan. But there was no fight, just surrender(for Japanese).
I have already proposed a better UP for Japan:

Loyalty:
Cities will not flip(or add instability) to a foriegn power due to congress(but rival civs can still ask for them) or due to culture.
-or-
Honor:
Can Draft citizens without the unhappiness


This would help a player expand into Korea and Manchuria(and maybe even China).
 
Britain: Fine, but may want to change "Be the first to circumnavigate", as that would've happened by 1500 or whenever this starts. Maybe a conquering of Germany UHV, or a bombing of Germany UHV. Or a defense of the British Isles UHV. I dunno.

The conquering of Germany would be a good idea but would seem tricky if Germany's at war with any other nation, especially Russia and France, because then it would be an all out race to control ALL of germany and then youll possibly end up with SOME bits, MOST of Germany or no cities at all
 
Either the Japanese UP or UB should make mercantism the economic civic of most advantage for most of the game as Japan. UP would be like "the power of specialisation" or something while the UB could be some sort of Japanese castle. Unless you do have to unite Japan (which I think would be really good to have), the UU would be kinda useless...
 
You guys have completely missed out one important civ

Russia

Leaders:
Catherine II
Peter the Great
Nicholas II
Vladimir Lenin

UP
The Power of the Tsardom:
Diplomatic relations don't go beyond Cautious (the long term)
and
The Power of the Empire:
Can switch between civics and religions without anarchy (the short term, used until mid 19th century)
(can i introduce a new concept: two unique powers but one is only useful up to certain date or a certain researched tech, while the other is standard and lasts throughout the entire game)

UB
Municipal duma:
+3 gold for every citizen

UU
Cossack (replaces Cavalry)
+1 defense and movement

UHVs

1. Colonize Siberia by 1690 (which was what they did)
2. Avoid having any civil war or anything else bad after the Power of the Empire effect wears off (what they didn't want to happen)
3. Be the first to research Communism (onset for USSR) or never lose a city before 1950 (WWII thing)

sorry if any of these is inaccurate
 
Back
Top Bottom