RHQ Artificially Intelligent AI Mod

RHQ Artificially Intelligent AI Mod RHQ AI Mod 2.11

Yup. It wouldn't shock me if there's an issue I can solve there. I did see the problem in base game, and in the mod where suddenly settlers get a bit stuck sometimes going back and forth between locations. I just haven't done the work yet to really sit down and figure it out. Perhaps today I will find the motivation to do that.
Thank you!
 
There were some adjustments to Air AI in 1.3.0. I wonder if you noticed any improvement in how AI handles airplanes. I just completed one modern advanced start game and didn't notice AI to use any planes even though Confucius built 2 aerodromes.

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Let me know what AI looks like in the latest era. Is it trying harder to win? Does it use airplanes? I can't test the new update with the modem and without it right now. EU5 takes up too much of my time and that isn't going to change anytime soon.
 
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