civ-addicted
King
Oh boy, it's a modmod!
Welcome to Asia!
If you're new: make yourself comfy. You propably played Rhye's and Fall of Civilization, an excellent mod for Beyond the Sword that even has been shipped with the game. I'm pretty sure Firaxis stole the concepts of the Unique Powers and Independents to use it in Civ 5.
Now, Rhye's and Fall of Asia tries to put the whole concept into the History of Asia, which has been treated necligent so far. This required an overhaul of the units, buildings, techs and, of course, civilizations.
To the rest: yet again, this is the product of blood, sweat and tears. I balanced the game a little more, and i'm almost confident to say that the game is in bounds that i'm happy with up to ~1000AD. Sometimes the later games become a little messy
It's only natural that balancing will take significantly longer now, since every game takes longer to play and it's longer to load a single game.
I also have to fix Ming finally. For now, Han respawns instead of Ming; Don't take this as the solution!
Honorem ei, qui meritur:
Black Whole for starting the mod.
Rhye for RFC, i owe him big time.
merijn_v1 for helping me out.
embryodead for SoI
Leoroth and his DoC for useful pieces of code
Asaf for the Font Editor
The Capo, Cybrxkhan, Ekmek, veBear, bakuel, GeoModder, hrochland, Walter Hawkwood, danrell, Dumanios, StolenRays, valkrion, merijn_v1 and saibothlieh for their art.
merijn_v1, Leoreth, Linkman 226, veBear, The Turk, embryodead, BenZL43, Riverguard, Tigranes, Nintz, spaceman98, Baron03, 2punkey4u, civciv5, stolenrays and Barak for their feedback and input
Everyone who downloaded and played the modmod
Download repository
Download v1.1
Download patch for v1.1.1
Download music module
Download Wondermovie module
Sourceforge Main Page
Note that you need Beyond the Sword v3.19 to play the modmod.
I also have a SVN link:
"svn://svn.code.sf.net/p/rfca-unm/code1/trunk rfca-unm-code1"
As always, have a good time!
Welcome to Asia!
If you're new: make yourself comfy. You propably played Rhye's and Fall of Civilization, an excellent mod for Beyond the Sword that even has been shipped with the game. I'm pretty sure Firaxis stole the concepts of the Unique Powers and Independents to use it in Civ 5.
Now, Rhye's and Fall of Asia tries to put the whole concept into the History of Asia, which has been treated necligent so far. This required an overhaul of the units, buildings, techs and, of course, civilizations.
To the rest: yet again, this is the product of blood, sweat and tears. I balanced the game a little more, and i'm almost confident to say that the game is in bounds that i'm happy with up to ~1000AD. Sometimes the later games become a little messy
It's only natural that balancing will take significantly longer now, since every game takes longer to play and it's longer to load a single game.
I also have to fix Ming finally. For now, Han respawns instead of Ming; Don't take this as the solution!
Honorem ei, qui meritur:
Black Whole for starting the mod.
Rhye for RFC, i owe him big time.
merijn_v1 for helping me out.
embryodead for SoI
Leoroth and his DoC for useful pieces of code
Asaf for the Font Editor
The Capo, Cybrxkhan, Ekmek, veBear, bakuel, GeoModder, hrochland, Walter Hawkwood, danrell, Dumanios, StolenRays, valkrion, merijn_v1 and saibothlieh for their art.
merijn_v1, Leoreth, Linkman 226, veBear, The Turk, embryodead, BenZL43, Riverguard, Tigranes, Nintz, spaceman98, Baron03, 2punkey4u, civciv5, stolenrays and Barak for their feedback and input
Everyone who downloaded and played the modmod
Download repository
Download v1.1
Download patch for v1.1.1
Download music module
Download Wondermovie module
Sourceforge Main Page
Note that you need Beyond the Sword v3.19 to play the modmod.
I also have a SVN link:
"svn://svn.code.sf.net/p/rfca-unm/code1/trunk rfca-unm-code1"
As always, have a good time!