Rhye's Catapult

I had a dream about this thred. I read an imaginary post of himself. He said

"Ok, I only checked a moment"

Nothing more, nothing less. It should mean something
 
Riker said:
I had a dream about this thred. I read an imaginary post of himself. He said

"Ok, I only checked a moment"

Nothing more, nothing less. It should mean something
You know you've been playing Civ too much when... :rotfl:

Hey, c'mon guys, let me and Rhye get some studying done! My finals aren't over till Friday, either. Save your posts in a Word doc, date them if you want, and post them Friday. Why not try some of the other mods if you get bored, like the new WWI and Battle for East Asia mods, or something a bit fantastic, like Fall from Heaven? In the meantime, PLEASE try to refrain from posting here; I'm the same way with new posts. :goodjob:

SilverKnight

P.S.- Thanks, you guys rock. :cool: DON'T LOOK HERE RHYE! ;)
 
I kinda feel like an idiot .. but i can't find where to download this?! Or is it only downloadable for selected people..?:crazyeye:
 
found it in the thread :D i choose to play as Montezuma so im waiting for the birth of my civilization seems to take a while :mischief:
 
This was my post from the other thread:

I did some balancing in the ancient era. Works very well at the moment. But I have a big AI problem I cannot solve. Egypt workers doesn't move out of their cities because they fear the barbarians. This cripples the Egyptian economy very much. Anyone has an idea how to solve this?


-edit-

my impressions of the ancient era:

- Barbarians in Europe too strong < 100 BC, at least for the AI because in my tests Greece was destroyed several times or heavily crippled by barbs.
After 100 BC barbs are ok or could even be stronger (to simulate the fall of Rome)
- a bug: After Greece was destroyed, spawning of civ did not work. The python error message is attached.
- Egypt too weak because of the worker problem
- Persia could be a bit stronger when it spawns so it can conquer Babylon and the other barb cities
- Carthage could be a bit stronger
- China too weak in tech

The changes I did:

Barbs.py:

<line 213> if (iGameTurn >= i350BC and iGameTurn <= i110BC):
<line 214> self.spawnUnits( (49, 46), (67, 52), iAxeman, 1, iGameTurn, 10, 0, self.outerInvasion)
<line 215> self.spawnUnits( (49, 46), (67, 52), iSwordsman, 1, iGameTurn, 10, 5, self.outerInvasion)

RiseAndFall.py:

<line 1029> self.makeUnit(iImmortal, iPersia, tPlot, 10)


I think it feels very well with these changes. But I had no time for more testing these days.
Of course you can decide if you adopt these changes.
 

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I played several games with 46B

Barbs are alot heavier, in 5 games played, Rome and Greece never survived with unless i controlled them. One Game all early civs, (Rome, Greece, Egypt, Persia, India) all except china were sacked by barbarians. The barbs actually are historically reasonable, maybe they should not raze the cities as much (from what i see they raze about 75% of the time) That way Athens or Rome would still be around, just controlled by barbs.

I experienced a game where civs stopped spawning, i was greece and held off the massive invasions. nobody after Arabs appeared. i played untill 1200 with no one spawning. (no europeans, no mongols)
 
FooFight2000 said:
I played several games with 46B

Barbs are alot heavier, in 5 games played, Rome and Greece never survived with unless i controlled them. One Game all early civs, (Rome, Greece, Egypt, Persia, India) all except china were sacked by barbarians. The barbs actually are historically reasonable, maybe they should not raze the cities as much (from what i see they raze about 75% of the time) That way Athens or Rome would still be around, just controlled by barbs.

Can the % of Barbarian sacking be lowered? I think that would be the best idea.
 
I agree, I've been playing a couple of games now and the barbs are too strong against:
* Egypt
*Persia
*and sometimes Greece
 
I received the same error, but I think it has something to do with saving and loading the game. I played through, starting with Egypt, then going to Greece, fended off the hoard only by deleting half of it in the WB, and then switched to Rome. I played till about 700, saved, then continued till 1200, civs started fine, then my machine crashed. I reloaded the 700 save and only then started getting the error, and the civs didn't spawn. Not sure if thats the only way for it to happen however, but it seems every time it did happen to me was after a load. Perhaps it isn't saving the list index with the game?

Other than that, I like being able to switch civs as it lets a person start off and then play till the civ they want starts, instead of just waiting. Also since you can only switch once when the civ first spawns it doesnt let players 'jump ship' so to speak.

I would also like to request a leader switch. I would rather have Napoleon lead France rather than Louis, because with all of the civs being so young in that area the creative trait is too powerful in my opinnion. But that's just me, and if all else fails it would be easy for me to change it especially for me if no one else wants it.

I would also like to see Barbarians keep cities, as right now its pretty much if they overrun your defenses the city is a lost cause, I think there could be a lot more fun if people were actually encouraged to try to fight back for their cities.
 
Barbs are alot heavier, in 5 games played, Rome and Greece never survived with unless i controlled them. One Game all early civs, (Rome, Greece, Egypt, Persia, India) all except china were sacked by barbarians. The barbs actually are historically reasonable, maybe they should not raze the cities as much (from what i see they raze about 75% of the time) That way Athens or Rome would still be around, just controlled by barbs.

Perhaps the no city raze option would be nice...
 
Rhye, I will finish city-maps for ALL the 18 civs tonight,
except Greece and Rome :)

EDIT:
I did the "-1" update for the empty cells
 
Rhye said:
I can claim that the new city naming system is working!!!!
Now we have to fill 18 maps...
I will do first Egypt and Greece
Soma has done England and Spain.

Here's the template, for anybody who wants to help.


Soma, please update your files to this new format

It won't hurt if you do a pre-study of cities for Egypt, as it caused me some troubles,
plus I made subjective choices, of course

(but this is the case with all civs, more or less...
anyways, Rhye, you will naturally have the right to modify my city-maps in ANY way)
 
Rhye said:
soma, can you send me some finished ones? I want to see them in action with the engine!

Wow! :)

Alas, I can send them only in the late afternoon, around 6 pm CET

Edit:

NO, I can send them now! I have them here around ;)
 
I sent it, please write me back soon to this work-address of mine (reply to the mail),
I want to know you got them

EDIT:
Of course you can reply here, too ;)
 
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