Rhye's of Civilization - the fastest loading mod Expanded - PART II

Just go to the CivIII editor in "start" --> "all programs", open up Rhye's mod in the Civilization III\Conquests\Scenarios directory and go to "edit" - "units" and chose the settler. You'll get a whole panel of unit options you can edit. (use pm if you don't understand)
 
the more you change the values, the more the game will deviate from its original meaning. A solution many use is to steal population capturing enemy settlers

Hi Ruler of peeps. It might have been hard to tell but I think Rhye meant "deviate" as a good thing since more modding the game is promoted as a good thing in civ4.

If you make a change that in your eyes factors more real representation while adding better balanced for AI, youve improved on original design. Youve made it more challenging without relying on harmful gameplay that is ecouraged to win at high level handicaps where AI cheats and you cheese to compete

Take artys. I found I was building a very big stack of these in any ol pissant village I was pleased when using the better coruption patch made towns not a waste (another devation) yet felt this unrealistic slighty and it gave slight advantages in my favour on the offensive, especially when kept behind armys which had a life bar that scared all AI units from attacking

BY raising the sheild cost slightly I reduced the amount of artys coming from non industrial infrasture towns and centralized develpment more in larger more industrialied cities .
Its a slight change with slight positve balancing effects but by coupling more smart adjustments along with it, like say raising the 'army per city' ratio plus less the amount of armys per stack for instance, you start to see how much better gameplay becomes using closer to realism as a guide.

So deviation in a wise mans mod is your friend. Never be afraid to tinker with a mod editer sheet. The modder did hard work by addin the improvements and hopefully writing the new pedia. Its your job to make it the best possable epic based on the distinct variables youve grown acustumed to using. By considering each choice and its effect on your level of challenge, proper AI implimentation and realism your in for far better civving Xpeirnces.
 
And speaking of realism...why does RoC not have the option to build roads/colonies/airfields etc on volcanoes? I've added a few resources to my version, and some of them show up on volcanoes, so I've added road building to the volcanoes as well. Sure, eruptions may destroy roads and colonies situated on volcanoes, but isn't that just a risk that human civs have been taking for ages?
 
Something strange happens with the tech flow. At the Emperor level, the AI's are running with Lancers and Cavalries before 1000 AD... Is my C3C version bugged, or what?
 
Something strange happens with the tech flow. At the Emperor level, the AI's are running with Lancers and Cavalries before 1000 AD... Is my C3C version bugged, or what?

Wait thats not that bad is it?
You got that wonder that gives the civ 2 free techs so if the guy who is ahead in science uses that, now your set back another 15 turns or so.
Having many civs means feirce trading so the AI can catch up and if your poor and not included, your going to the back for while

Are you playing custum maps that are bigger then normal? If not you can always adjust the "techrate" to keep things in check though you probably knew that. (reseting the game after that long is hassle I know:( )
 
No, I am playing the Earth Rhye's of Civilization Map. I am not really that far behind, it's the inaccuracy of thech flow that worries me.

Strangely enough, It was okay the first two times, when I was playing England and Japan, and now...
 
I didn't read the whole thread, but is there some reason why the European nations can build junks? Just curious, that's all. Great mod regardless.
 
This mod is absolutely amazing but alas I can't stand the wait time between turns on Rhye's Earth map (which is amazing, as well).

Amazing!!!1! :goodjob:
 
I must say i'm dissapointed with this mod after seeing all of the good comments
.
the hordes of barbarians are impossible to be broken thou, especially for nations such as Russia, which gets invaded with at least 10 units a turn, at around 240 A.D i had 3 cities, was literally backwards, and had basicly no chances to stay around with military or whatever, if you call that balance i dont care to know what you would call disbalance..

The Unit graphics are really bad, at least some of em` for example the ancient spearman for slavic nations, they re so ugly i had to turn of my monitor when a battle enganging them was fought, also some units dont have basic team colours, they re all black.. like french are black, portugal are black, german are black, i'm talking bout unit colours. I had to turn the discs on to know if i'm getting invaded or a friend is just passing my territory..

This scenario was or at least people used to say such things suppose to provoke the AI to build cities in historical order, damn i was surprised when i saw romans near siberia..
or Greeks in Germany.

Also i'm amazed how could you choose such a varienty of useless civ's doing the same error sid meyer did >.>

Byzantines are Pretty Much as Ottomans as Persians, if we would talk into that, yeah of course persians are barbarians from the east that conquered "turkey" and created a civilization, ottomans are arabs, byzantines are romans etc.. but hey, they do take the same territory!!!!!!

You can also count out the babylon, and why would you do Byzantines if Romans are already there, Byzantines= Romans if someone didnt know, the only diffrence between those 2 are that Byzantines got conquered by barbarians 200 years later then the "Romans" so you call them.

Also Rhye, are u "hebrew"? since adding Israel is like the worst idea ever, i'd like to notify you that "Israel's" only accomplishment was to steal of a country and eliminate a nation (Palistinians), and even then they were hiding behind the ol` Uncle Sam.

Its almost like you would live happily in "some kind of country" and all of a sudden a few guys with books, supported by military entered it and said "hey, my god told me its my place, so screw you people and get the . .. .. .. . out."

Austria is the same, even in its golden age (1850-1918) it wasnt anything special, they were a weak farmer country with severed military,

Also you did forget countries such as for example:
"Cossack- Ukraine" yeah this country have a strong national indentity and should be definitely there.

"Polish- Lithuania Commonwealth" 1400-1600, the strongest country in the world.

Also a Cheroke should be putted in america to stop the rapid American expansion..
But of course i did find a few pluses in this scenario:

Indeed it is the fastest loading huge earth map.
 
Actually, for game balance a West African civ is better them Israel (European-Cartaginian-Ethiopian West Africa in Middle Ages is werid). And Byzantium-Greek-Ottoman area on the map is a bit overcrowded.

"Cossack- Ukraine" yeah this country have a strong national indentity and should be definitely there.

Not that again... And that country did appear on the map (I mean,became independent) in 1991.
 
if this post isn't a joke, you must be crazy. I've never seen so many bollocks in a single post


I second that.

As for Hebrews, the fact that they are in there is one of it's biggest attractions for me. I think David was very well done, as was the Maccabee. Also, Hebrews have been around a long time... much longer than your great great great grand daddy and longer than even the city of Rome. Their ancient history still effects the way the world is today.

The only nitpicks (and they were minor ones) I had with the mod was the cost of certain units like workers and settlers, and the fact that you can't get through mountains or settle on all the tiles you could settle in in the real game. But all those could be modified in the editor if it was really that big a deal to you. Farther more, I understand why it was done that way as to limit expansion to keep geography and the historical time line a little more true to real life. I liked all the added features, and the efforts put into it, and I appreciate Rhye for doing so.
 
nothing worth quoting...

The only thing I could remotely see any sense in was the Byzantine thing...in places it did sound like a joke albeit a pretty lame one.
 
Some people should just shut their mouths
 
I must say i'm dissapointed with this mod after seeing all of the good comments
.
the hordes of barbarians are impossible to be broken thou, especially for nations such as Russia, which gets invaded with at least 10 units a turn, at around 240 A.D i had 3 cities, was literally backwards, and had basicly no chances to stay around with military or whatever, if you call that balance i dont care to know what you would call disbalance..

The Unit graphics are really bad, at least some of em` for example the ancient spearman for slavic nations, they re so ugly i had to turn of my monitor when a battle enganging them was fought, also some units dont have basic team colours, they re all black.. like french are black, portugal are black, german are black, i'm talking bout unit colours. I had to turn the discs on to know if i'm getting invaded or a friend is just passing my territory..

This scenario was or at least people used to say such things suppose to provoke the AI to build cities in historical order, damn i was surprised when i saw romans near siberia..
or Greeks in Germany.

Also i'm amazed how could you choose such a varienty of useless civ's doing the same error sid meyer did >.>

Byzantines are Pretty Much as Ottomans as Persians, if we would talk into that, yeah of course persians are barbarians from the east that conquered "turkey" and created a civilization, ottomans are arabs, byzantines are romans etc.. but hey, they do take the same territory!!!!!!

You can also count out the babylon, and why would you do Byzantines if Romans are already there, Byzantines= Romans if someone didnt know, the only diffrence between those 2 are that Byzantines got conquered by barbarians 200 years later then the "Romans" so you call them.

Also Rhye, are u "hebrew"? since adding Israel is like the worst idea ever, i'd like to notify you that "Israel's" only accomplishment was to steal of a country and eliminate a nation (Palistinians), and even then they were hiding behind the ol` Uncle Sam.

Its almost like you would live happily in "some kind of country" and all of a sudden a few guys with books, supported by military entered it and said "hey, my god told me its my place, so screw you people and get the . .. .. .. . out."

Austria is the same, even in its golden age (1850-1918) it wasnt anything special, they were a weak farmer country with severed military,

Also you did forget countries such as for example:
"Cossack- Ukraine" yeah this country have a strong national indentity and should be definitely there.

"Polish- Lithuania Commonwealth" 1400-1600, the strongest country in the world.

Also a Cheroke should be putted in america to stop the rapid American expansion..
But of course i did find a few pluses in this scenario:

Indeed it is the fastest loading huge earth map.

If your gonna tell me the graphics look good, you would be insane, if you were in need of some graphics you could take them from the base of conquests firaxis, for example, the flintlock infantry, it look much better if you just used those from napoleonic era scenario.

Same goes for some of the UU's, but it aint much of a deal.

If you havent noticed not only the area is crowded, but hell does it suck to see 5 civ's that are quite similiar as far as culture, terrain, population goes which are of course the Byzantines, Persians, Ottomans..

Also if you were to remove byzantines austria would advance in the right position leaving russia the terrain it has.

and yes, i'm negative toward the ideas of having jews there, since they havent achieved much in the whole history counting out their "religious history", no it doesnt affect todays world, althou u might give some kind of an example.

For first Ukraine would stop the expansion of civ's such as Austria, Dutch toward East which is kind of . .. .. .. .. .. .. .. ., since i saw Einhoven in syberia last game i played..

and oke you should definitely study the history of east europe, if you think the "Ukraine is only from 1991".

To be exact Ukraine as a country is quite young, but as a nation, they were struggling for independence since early middle ages, first having numerous uprisings against the poles (Polish-Cossack War) if you heard about it? It was called "Chmielnicky's Uprising" when Ukrainians stood before polish hussaria, the polish masacred them, leaving none behind..

WW1 when Ukraine did fought for freedom at the side of the central nations, which were prussia and austria, prussia promised them they will have their own independent country built on the border of russia when they win, unfortunately for ukraine Central Nations lost.

After the war, they were struggling with polish AGAIN, with various "underground goverments" fighting mostly for Lvov, at some point they almost succeded..

and Finally they reach independence in 1991!!

Your telling me a country that fought 900 years for freedom, and an independent country isnt worth the attention?

They never gave up, they re truly amazing.

And as far as poland goes same as Ukraine would stop the western countries expansion, in fact you should take all cattles, wheats from the dutch since they are agricultural.. and . .. .. .. . do they expand.. 10 times as far as russia hah.

and Poland, historically poland is worth 10 times what austria is worth, since they were a power for almost whole their existance, and even when they dissapeared from the map they fought, and achieved their goal, Austria was strong only in the WW1 period and Napoleonic Era, but even then they werent much either, since all they had was military, they were an extremelly poor agricultural country, google "Galicia" if you wanna see some photos of starving people in Austria.

also Poland will expand to fast, as far as iroquis will take the "Canada" territory, US will take the most making global superpowers on the american continent such as for example iroquis, maya, inca.

Russia is defected, you took her away literally everything, they got no chance to expand or whatever since they are surrounded by barbarians, and fast expanding countries, in fact it ends like this that the Russians are the weakest in Europe cept maybe German who are even weaker, but hey the Dutch pay of for all of them since they freaking become a superpower >.> YAY DUTCH.

You could consider adding instead of for example:
Byzantines
Persians
Austria

The countries i mentioned or at least a few african nations, kongans for example..

HELL!

But i guess all i'm gonna get is critized, as i said i dislike this map alot, unlike Double your pleasure for example which is quite similiar as far as advancement goes.

But Rhye dont be mad, c'mon you should require some criticism, since all those asslickers basicly wont tell you nothing bout it, since they re behind in history, knowledge, language, whatever, or just plain think that you put up so much work into this that cock slapping you wouldnt be to gentle.

I'm not gentle, you have to get used to it.
 
If you want to get heard European you might have to learn to be "gentle". You'll find it hard to get anywhere with that tone.

Ukrain? Poland? There are five dozen other countries of equal consequence. Again though, I don't mind you mentioning them but you could have mentioned that you'd like to do a patch that included them as an optional d'load instead of tearing Rhye apart for a mod that he spent hundreds of hours on. If he can't tell you appreciate the mod what's to encourage him to implement what you requested?
 
Since you say this is actually a serious post,

Byzantines are Pretty Much as Ottomans as Persians, if we would talk into that, yeah of course persians are barbarians from the east that conquered "turkey" and created a civilization, ottomans are arabs, byzantines are romans etc.. but hey, they do take the same territory!!!!!!
Byzantines, Ottomans and Persians are as alike as Spaniards, Fins, and Egyptians.

The Persian civilization did NOT develop in Asia Minor, which is what you call "Turkey", it develop, wow, surprisingly, in Persia! They did not develop a civilization in Asia Minor, because the people there were already civilized, being in the Hellenistic world.

Ottomans are not Arabs, for God's sake!! :rotfl: They are as Arabic as the Scots.

Byzantines were not entirely Roman either - they were a mix of Romans, Greeks, Egyptians and other ethnicities that used GREEK as an official language. In any case, you are closest to history here than in the rest of your post. :crazyeye:


You can also count out the babylon, and why would you do Byzantines if Romans are already there, Byzantines= Romans if someone didnt know, the only diffrence between those 2 are that Byzantines got conquered by barbarians 200 years later then the "Romans" so you call them.
Babylon was an amazingly durable civilization, and it is amazing how many things we have left from them, but in any case, this is subjective. However, "the only diffrence between those 2 are that Byzantines got conquered by barbarians 200 years later then the "Romans"" is not debatable, it's simply laughable! :lol: For your information Rome fell in 471 and Byzantium fell in 1453. You must have a weird way of doing math! :lol:

Also Rhye, are u "hebrew"? since adding Israel is like the worst idea ever, i'd like to notify you that "Israel's" only accomplishment was to steal of a country and eliminate a nation (Palistinians), and even then they were hiding behind the ol` Uncle Sam.
So only a Jew would ever add Israel in a game, you think? :lol:

Austria is the same, even in its golden age (1850-1918) it wasnt anything special, they were a weak farmer country with severed military,
Austria? Are you kidding me? It was one of the most developed country in Europe, with a huge culture, incredibly architecture, innovations in anything from music to statehood, plus it controlled today's Austria + Hungary + Croatia + Transylvania + parts of Italy + the Low Countries (Belgium and the Netherlands).

It's army was so powerful that they managed to stop the Ottomans in the middle of their expansion, drive them back and control central Europe for centuries.

"Polish- Lithuania Commonwealth" 1400-1600, the strongest country in the world.
:rotfl: Hahaha.... YOU MUST BE JOKING. :rotfl:

Ever heard of Spain, Portugal, the Ottoman Empire, the Tsardom of Russia?

Look at the size of Spain:

Spoiler :
800px-Spanish_Overseas_Empire_And_European_Realms_Anachronous.png


But of course, Poland was more important. :rotfl:

Also a Cheroke should be putted in america to stop the rapid American expansion..
So in your opinion the Cherokee are more important than Austria, Byzantium, Persia, Babylon and Israel? :lol:
:rotfl:
 
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