Rhye's of Civilization - the fastest loading mod Expanded

Rate this mod!

  • I can't play Civ without this: no more loading times!

    Votes: 203 66.6%
  • A good mod, but I won't play with it

    Votes: 54 17.7%
  • I don't like the map

    Votes: 13 4.3%
  • I don't like the terrain

    Votes: 9 3.0%
  • I don't like the additions

    Votes: 5 1.6%
  • I don't like the rules changes

    Votes: 21 6.9%

  • Total voters
    305
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I know. In a standard Earth map Egypt has a huge advantage - a huge growth caused by 3 food by flood plains. Now getting strong for Egypt is much more difficult - but there are some civs which are in worse situation. You have to create workers as soon as you can and begin terraforming.
 
News about the random map:

after some tests I notice that the largest size (to handle 31 civs) was surprisingly slow.
I analyzed the map with map tweaker and obtained interesting results. So I decided for some changes:

You'll have some settings you MUST select (temperature, age and barbarian level).
And the maps will be very small....a 150x150 will handle 31 civs! Sounds strange, right?
But if you analyse the "good" squares (plains+grassland+flood plains+hills) you'll see that the standard version of RoC has only about 1600 of it.
With certain settings that number will be reproduced, and with 3 billion years age you'll have the same felling of "barriers".
Now, after belancing the techs cost, the tech rate is the only missing thing (it changes from size to size and I must decide it).
 
Rhye's alternative map

I had nothing to do yesterday so i decide to modify the map to make it a bit unreal. I past 5 hours straight having fun with it. I know the main map is fun but after 30+ game i know it too much and get bored of it.

Major Change :

-Replace Iroquois for Canada
-Replace Aztec for Mexican.
-Some ressources (oil, Uranium) are harder to find and some are easier to find(wines,furs).
-Arabia and Egypt have more water...
-Canada have more plain and more space to build
-Add lot of rivers and lot of trees
-Portugal's position have move to the left
-Spain/Portugal island is bigger
-Some other change that you will see very soon if you try it.

This map is made for personnal use only and for people who know Rhye's map VERY WELL... If you don't like it, don't play it.

***I strongly suggest to play Rhye's map before this one.***
 

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Any boby can create fictive map for the mod ?

Since Rhye has said the random is problematic

I'm still waiting the random biq of rhye :mischief:
 
The problematic thing is that I can't release as it is: it needs some more work on it.
But the result will be a lot better than just unclicking "custom map" in the editor. I promise it ready for tonight or tomorrow.
 
Rhye, I understand the need for the new timeline and how it speeds up the game but in the later stages of the game technology slows down relative to what year Im in.
Im now playing the Portugese which seemed to be going alright: I was crossing the Atlantic in the 1490s, founding my first American colony in 1560 AD (I had already founded several colonies in Africa). However, Im now in 1928 and researching the last of the medieval techs, even though Im taking the minimum of 5 techs a turn to research new ones. The AI hasnt caught up at all, only France and England have 2 cities in the New World. (No one has conquered anyone, all civs should be going at their full capacity). The timeline in the later stages of the game seems way off. (Im playing on regent btw)

Perhaps you could come up with 2 seperate versions; 1 for slow pc's who need the extra boost, and 1 for faster pc's (my games were doing fine speedwise in earlier versions, but now I cant even get to the modern age before the score time ends).
 
Lachlan said:
Any boby can create fictive map for the mod ?

Since Rhye has said the random is problematic

I'm still waiting the random biq of rhye :mischief:
THis is not a random map !

This is the same map and mod with some minor change to make the game different. I really appreciate Rhye's mod... my best ever so i don't want to change it. I like the Earth map and i don't want to change it too... but playing the same LOOKING map all the time is boring... For exemple, i have change almost every normal forest for pine forest... thats look different. I add and remove some mountain and hill and i have change iroquois for canada/Aztek for mexican... i hope you understand that it's not a random map or a new mod.
Same mod, same map, same rule... just looking different.
 
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