Dease said:just a few things I've noticed in my current game -
1. seals appear can appear on any coast tile, I don't think having seals in the tropics is very realisticmaybe they could be a resource that only appears on tundra? it'd be better than coast IMO
2. the elephant resource seems to be quite abundant, out of 5 civs on my continent, 3 I'm positive have elephants and I'm unsure about the rest. IMO they should be rarer to match history and give a larger advantage to thos who are fourtunate to have them![]()
I was also wondering what the reasoning was behind disallowing mining on grassland, was it purely for balance purposes?
AeroSP said:And no sub class has the stealth attack enabled. Is this intentional?
Lord_Azazel said:In the civilopedia it's written that you can't build slave markets, but i can i dunno if im supposed to build slave markets or if its wrong in the civilopedia.
Pfeffersack said:Outdated Civilopedia.You can build them like regular improvments, but there is also a "great wonder" which gives you one in every city; the civilopedia refers to the time they were only available through a wonder (because there wasn't the ability to obsolete improvements).
Lord_Azazel said:sorry i'll stop barking about it
Reports are highly appreciated - it is the best way to make sure that they will got fixed someday.But of course fixing all of them is a time consuming procress, so it will take time before this happens.Turner_727 said:It would be a great help to them if someone (hint hint) were to wade through this thread and find all the civilopedia posts and consolidate them.


) and the newer graphics are a little "rough".

Pfeffersack said:No, don't stop posting civilopedia errors!Reports are highly appreciated - it is the best way to make sure that they will got fixed someday.But of course fixing all of them is a time consuming procress, so it will take time before this happens.
Yes, such lists are always helpful (and I guess I will make such a list in future or rather update the thread at CDG frequently with the findings here); however, the civilopedia posts made here aren't lost.They are noted and will find there way in.Not every single post can be answered (especially if it is a civilopedia problem - there isn't much to say in most cases), but that doesn't mean they are not noticed/from interest![]()
)
) and because of all the civs (31) with different flavours etc. It is down to gameplay to find some of them.

and this is the ONLY resource that have ever "run out" while playing RaR, is iron meant to dissapear so frequently in RaR or was it just bad luck?
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