Pre-Flight: CivAssist 2, Word running. Open the save, look things over.
Where to begin? Plant some cities. Names
Drinks in the South/Southeast, Cars in the Southwest, Science terms in the East, and places in Italy in the Northwest.
Civilian units:
Settlers 10
Workers 11
Slaves 453
Military units:
Warriors 1
Archers 2
Spearmen 2
Pikemen 17
Muskets 15
Longbows 2
Catapults 36, 14 captured
Trebuchets 4, 3 captured
Cannons 14
Knights 53
Cavalry 74
Armies 28, 7 Legionaries, 2 MDI, 5 Knight, 15 Cavalry
Legionaries 38
MDI 22
Ancient Cavalry 5
Crusaders 7
Unit Support:
Total Units: 324
Allowed Units: 354
Support Cost: 0 gpt
Press enter=>
IBT: Lose 3 exposed slaves to a Purple Spear.
Dromons bombard in 2 widely different areas. Otherwise, scattered enemy units enter our view. 2 Celtic Knights are the largest threat.
Anjar Settler=>Settler.
Seleucia Cavalry=>Cavalry.
Eburacum Settler=>Settler.
Augustodurum Settlers Marketplace=>Library.
Antium KT gives us a Crusader.
Turn 1, 1300 AD: Destroy Sapporro. Settle Vatican Square.
Killing just 2 Celt Knights very costly, army loses 8 hp, Cavalry dies, and another army loses 4 hp. Capture Canterbury, settle Event Horizon.
Capture Vilcabamba and Tiawanuku, Inca are eliminated.
IBT: Sudden influx of mounted units, Ansar kills a Cavalry, Longbow and Knight kills another. I may do a deep scouting-pillaging expedition to fix that.
Salamanca Settler=>Settler.
New Tarentum Walls=>Wealth.
Byzantium Cavalry=>Cavalry.
Cyrene Aqueduct=>Courthouse.
New Nicomedia Walls=>Settler.
New Veii Settler=>Settler.
Turn 2, 1305 AD: Capture Nanking, 2 slaves taken. Lose a cavalry to a Spear at Shanghai. Take Rouen. Raze Seville for 5 slaves. Raze Satsuma for 2 slaves.Capture York, no more England. Raze newly-built Coimbra.
IBT: Lose 4 more slaves to that same Purple Spear..dammit!
Lots of Celtic Knights moving around, I need to eliminate the resources for them.
Otherwise, plenty of minor enemy movement.
We get Magnetism, next is Steam Power in 6 turns.
Rome Cavalry=>Cavalry.
Berlin Cavalry=>Cavalry.
Ta-Tu Settler=>Settler.
Red Bull Settler=>Settler.
Pi-Ramessese Settler=>Settler.
Treveri Musket=>Musket.
Turn 3, 1310 AD: Take Shanghai and Tsingtao, China is gone.
Take Paris with the Pyramids, Rouen, France has Besancon left.
Destroy Emerita and Urfa. Settle Big-K, Piazza di Spagna and Tuscan Sun.
IBT: Lose an exposed Cavalry to a Spanish Knight. See first Conquistador, I think well need to fix Spain next. Lots of movement, no threats.
Thebes Library=>University.
Tonawanda Settler=>Settler.
Kazan Settler=>Settler.
Trapezus Settler=>Settler.
Neapolis Cavalry=>Cavalry.
Bagacum Settler=>Settler.
Bonampak Settler=>Settler.
Disease hits New Cumae.
New Eburacum Walls=>Wealth.
Asyut Settler=>Settler.
New Londinium Walls=>Wealth.
Nicomedia Library=>University.
Hispalis Cavalry=>Cavalry.
Viroconium Cavalry=>Cavalry.
Byzantium Library=>University.
Tyrus Settler=>Settler.
Turn 4, 1315AD: Capture Besancon, France not eliminated.
Capture Nagoya and Kagoshima, and Basra. Otherwise, pest control.
IBT: Ansar attacks army that was in good shape, maybe their last act of defiance.
Koreans want to talk. Random attacks. France may be the legendary settler on a gallery.
Veii Cavalry=>Cavalry.
Hippo Regius Aqueduct=>Courthouse.
Akwesasne Settler=>Settler.
Avaris Cavalry=>Cavalry.
Tarentum Cavalry=>Cavalry.
Londinium Aqueduct=>Library.
Teurnia Cannon=>Courthouse.
Turn 5, 1320 AD: Attack and capture Edo, Kyoto, Philadelphia, Boston, and Persepolis. Note that I am keeping most cities now, I figure if we dont keep irreplaceable units in them, flipping should be mostly an annoyance.
IBT: Annoyances all over, Ansar recaptures, a Horse grabs unguarded workers, and a Knight kills an exposed Cavalry.
Karakorum Library=>Courthouse.
Trondheim Cavalry=>Cavalry.
Tiwanaku Settler=>Settler.
Shanghai Settler=>Settler.
Tsingtao Settler=>Settler.
Antium Newtons University=>University.
Nanking Settler=>Settler.
Kagoshima Worker=>Worker.
Pisae Cavalry=>Cavalry.
Nagoya Worker=>Worker.
Brundisium Cavalry=>Cavalry.
Palmyra Cavalry=>Cavalry.
Turn 6, 1325 AD: Recapture Basra, take Pasargadae, Osaka, burn Verulamium. Found Coke Zero, Subduction Zone and Piazza Venezia.
I find the last Zulu town. Next turn-set, they can be eliminated, in fact this may be damn near the last rush to win.
Civilian units:
Settlers 13
Workers 11
Slaves 478
Military units:
Warriors 1
Archers 2
Spearmen 2
Pikemen 17
Muskets 16
Longbows 2
Catapults 36 (14 captured)
Trebuchets 8 (7 captured)
Cannons 15
Knights 53
Cavalry 79
Armies 28, 7 Legionaries, 2 MDI, 4 Knight, 15 Cavalry
Legionaries 38
MDI 22
Ancient Cavalry 5
Crusaders 9
Unit Support:
Total Units: 336
Allowed Units: 436
Support Cost: 0 gpt
Research:
Steam Power, 2 turns, +70gpt, 2295 in the bank.
Sliders:
Research 80%, Luxuries 00%, Taxes 20%.