Rogue State Strategy

SanPellegrino

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A new book entry has been added:

[drupal=263]Rogue State Strategy[/drupal]

Most games I've played on Monarch, 8 civs, large map with unmodified rules.

Maybe you know that situation: When it comes to midgame, I found myself nearly always in front but with 2 or 3 major rivals that were too far away to deal with. The early wars are over, Democracy is now en vogue, and the AI begins to discover new techs every few turns, war isn't likely to occure. If you follow the normal path of tech-buying/selling, all you can hope for is a very close win in a world with megatons of pollution, because most civs get competitive.

So I like to pick a civ as "rogue state" (sometimes they pick me:) ) and goad the whole world in war against them.
I stay in republic, when everybody switches to democracy, beeline for suffrage and police stations and go to war with a big aggressive civ (which is easy to achieve, they always want something for tribute) on another continent.
 
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