A listing of my rpeferred areas to settle, in order of preference
Austalia, northern copper area
Australia, Southern silver area
Australia, Gems/iron/fish area
Tamania, seafood/copper
New Zealand, mid-island
Phillipines
Borneo
Java/Summatra
New Genui
Wouldn't building TGLH irreparably change the world's history?
Wouldn't building TGLH irreparably change the world's history?
Polynesia is usually unsettled for a long time, if not for the whole time of the game (Toku is freaked out by his island start and China is busy settling mainland).
I agree -- and I think you've made things far too difficult for yourself, mad: you should have started near those fish, with early access to Indonesia. Adding "no slavery" as well is going to make things very, very difficult.I'd move the Gems/iron/fish area to the top of the list. ... I'd also expand into indonesia quickly while teching IW to make those jungles workable. You can get some very decent cities going there, even before calendar.
Not always. I've seen Toku get a settler to the philippines as early as 1500B.C. He usually follows one of three routes, turtle on the island for the entire game and be a nonfactor, rush to settle a mainland city in southern China and/or Korea, which cripples China's expansion, or he sends settlers into the Indies early. Ideally he'll drop cities on the mainland to screw over China but there's always the possibility that if you don't move for the good Northern islands ASAP that you will need to set phasers to kill.
But usually Asoka is the first one sending settlers into the Indies, and he only does so after he's run out of room in India/Indochina/Tibet. China likes to settle New Guinea for the gold.
The AIs seem to settle towards opponents, so one reason Oz and indonesia usually remain unsettled for a while is probably because nobody is approaching Toku/Qin/Asoka from that direction and they don't see any hurry. I wouldn't be surprised if they are a bit more proactive this game, what with Oz having a player start on it and all.
). I've recently moved into S. America and am finally getting some monster cities going. At the start, I spent 7 turns hiking across Oz to Darwin, which has turned out to be a great capital (GLH, colossus, Broadway). I never thought I could be competetive given this land, but I'm sure the game is winnable if I can be doing this well.
I've only been in one war (I DOWed Toku to take Manilla from him).
I'd suggest CoL + MC ASAP and rely on caste workshops for
and specialists for
.Gave this a start, almost out of the BCs, basically duplicating what Mad has done. Wondering if Japan is part of the "mainland" or can it be considered part of "Indonesia." If Japan is not then it seems like Australia/Indonesia can be settled peacefully for 10 or so reasonable cities. Furthermore, possessing all of Indonesia will most likely entail 2 wars, India and Japan, for a net gain of maybe 2 cities. May not be worth the animosity as 10 cities may suffice, at least on emperor.
Spoiler :In duplicating Mad's start I basically subsituted 2 workboat builds for 2 axemen to get the newer cities up and running faster and to have commodities to trade. I am considering a peaceful 10-city game following my usual early game pattern of gifting something to Toku (gems,) traded copper to Asoka for wheat and cows, traded fish to Qin for pigs. Tempted to take all of Japan, at some point, if it is legit. I will let Asoka live in peace.
