^^When you loaded the map, did it say that the save had not loaded up normally, because i got that, and basically it started me off like i would play a normal game of civ, but with all my cities but no units and techs, and i couldn't see what land any other country held, except in visible view.
I just loaded the map up again and it worked fine.
Hard luck mate! 
When I try to play the 1936 Europe scens quite a few civs seem to be missing and I can't build factories despite having all the prerequisites. Everything seems fine In the later Europe scens and all the Pacific ones. I'm may have broken something during my own mod work but I would have thought the same thing would be broken in all scens. Has anyone else had this problem.
Dan
One thing I noticed that may be a bug is that aircraft in aircraft carriers do not have the same new mission types that they do in cities. For example, my fighters in a city can do the "fighter engagement" mission, but when in an aircraft carrier this option is not available. I found this playing as the UK in the Europe 1936 Hitler scenario with the current beta.

Aha, it was the (Hitler) version of 1936 that was crashing me.

Final note, seems like every game I play I finish all of the research by the end of 1942 at the latest so maybe the cost of research should be increased a bit - maybe even double.
That's all for now - looking forward to Beta3.![]()
Note I didn't install beta 1, but I did install the extra data pack.
Did anyone who never installed beta 1 get beta 2 working with hitler?
Works here - second time around.
Let me be more specific.
Load the mod, play the 1936/Hitler scenario as UK.
All goes well with 2 exceptions.
1 - On loading a saved game, just about every time round the core DLL will crash on load. Second attempt it will work.
2 - Combat Mod/Detail films in combat are crashing the system. This never happens on any other version except the Dales Combat Mod. Here's the really odd part - I used to use the Combat Mod in the vanilla version of BTS - and before installing the 1.2 beta of RTW, it never crashed me. Since the RTW 1.2, the Combat Mod is unstable. Is there a conflict somewhere?
It seems that the graphics just cannot cope, yet the system should be okay:
Core 2 Duo (Laptop) 1.66GHz
512Mb NVidia Graphics
2Gb RAM
200Gb HDD
Civ4 Complete Edition
Is that playing a 1936 start? I've noticed the same thing myself. It seems just about perfect though on the 1938 start
