danrh
Warlord
Yeah, I invaded the UK pretty easily. Landing Ships were cheap, built in 1-2 turns. I think that, maybe only for Germany in the historical scenario they should take longer to build. As a matter of fact, all of the ships seem pretty quick to build. This seems ahistorical to me, especially since Hitler cobbled together every scow and barge he could find and still didn't have enough ships to invade England. I'm not sure how many ships were actually built during the war, but I would think it wasn't that many.
One other complaint on navies, and thats in Civ IV in general, is that the AI parks ships in ports that are about to be captured. France lost 2 Battleships and 2 cruisers in cities that had 1 Infantry defending it. Perhaps there is a way to have the ships have a chance to escape port when the city falls?
I think Hilter's problem was more a lack of warships and air control than actual invasion barges etc. And the cost of building warships is pretty high. Unfortunately the scale involved with a civ map is the real problem. A landing force can sortie and deploy in the UK with out the Royal navy ever having a chance to inferfere. Unless you are prefared to deploy them in the channel to be hit constantly by the Luftwaffe. I really think submarines should have an opportunity fire option to allow the deployment in chokepoints like the channel or Straits of Denmark or wolfpacks in the Atlantic. Also destroyers should only have a 25-50% chance of seeing subs.
Dan