KiffeLesBiffles
Do you like dogs?
Hi all,
A new thread to discuss the rules of the ISDG. We already mentioned the rules in the other thread. I think we can start with the post from ralfi where there are already good things.
Here are my opinion :
Part 1
1 - totaly aggre
2 - I dont think we need to put a rule on city names. So i am not in favour of this one
3 - Aggree
4 - I would prefer to ban ALL city gift. you can use city gift to pillage cities quicker (one civ sell a building, then give it to another civ who sell another one for instance)
5 - Yes, reloading should be ban, but has multiplayer players can see the save file, it is tricky to check. We need to use honor system here.
6 - Of course, I aggree
Part 2
1 - Aggree
2 - I dont understand that can you explain ?
I propose to add
- 10 (or X) turn of peace between each declaration of war with CS. There are no permanent war in G&K ralfi. You can abuse the system in order to pillage and to take CS without any damage.
A new thread to discuss the rules of the ISDG. We already mentioned the rules in the other thread. I think we can start with the post from ralfi where there are already good things.
Part 1: PBEM Fairplay
1. Diplomatics and map/screenshot exchange only after in-game contact with the respective players.
2. Renaming of cities and units to the confusion of the enemy is not fair, single renaming eg by conquest/foundation of a city is allowed.
3. Breach of contracts are part of the game, but be aware that in the future, the mistrust of the other players will grow over (in other PBEM).
4. The gift of directly threatened cities to another player who has a NAP with the enemy (or other existing agreements) is not allowed.
5. Reloading (e.g. to get a different result in battle) is not allowed. If you just "clicked together" (without having received in game-related information), then reloading is okay.
6. Reading in PBEM Stories of all players, even those that are already retired, is prohibited as long as you are still participating.
Part 2: in-game tricks
1. Mutual attacks between friends/allied players who only have the goal of generating promotions and great generals are not allowed.
2. Constructing a usable field improvement in the current round by restarting the workertask is allowed.
Is using of CS exploits really that important? I think after the second war declaration there will be no more peace with that CS.
Here are my opinion :
Part 1
1 - totaly aggre
2 - I dont think we need to put a rule on city names. So i am not in favour of this one
3 - Aggree
4 - I would prefer to ban ALL city gift. you can use city gift to pillage cities quicker (one civ sell a building, then give it to another civ who sell another one for instance)
5 - Yes, reloading should be ban, but has multiplayer players can see the save file, it is tricky to check. We need to use honor system here.
6 - Of course, I aggree
Part 2
1 - Aggree
2 - I dont understand that can you explain ?
I propose to add
- 10 (or X) turn of peace between each declaration of war with CS. There are no permanent war in G&K ralfi. You can abuse the system in order to pillage and to take CS without any damage.