lindsay40k
Emperor
So I've been playing a few fairly friendly games in MP and every time so far victory has easily, clearly gone to the player who conquers an AI every era from Medieval onwards. The AI are easy targets, almost every step in Commerce magnifies the advantages or mitigates the disadvantages of a large empire, and when Mercantilism kicks in to stabilise the happiness it's usually not long before Socialist Realism arrives and makes happiness galore. Full Commerce means the empire generates a mountain of gold, and as Rationalism fills out the tech lead approaches a whole era. Most cities are built near a luxury, so from here on out every new conquest usually adds enough happiness that it doesn't dent things overall. It can even reach the tipping point where Liberty makes more happiness than Tradition.
It seems that conquest is consistently the way to go. It gets to Space quicker, it gets the money to win Diplo, it gets the nukes to nerf a culture ploy. Are there strategies that are competitive with this? I'm thinking about sending SoLs over to liberate the AIs a human has trampled in my current game where I'm going for Tradition and Freedom, but it seems like there'll be no real diplo benefit and they'll need constant babysitting to not get retrampled.
It seems that conquest is consistently the way to go. It gets to Space quicker, it gets the money to win Diplo, it gets the nukes to nerf a culture ploy. Are there strategies that are competitive with this? I'm thinking about sending SoLs over to liberate the AIs a human has trampled in my current game where I'm going for Tradition and Freedom, but it seems like there'll be no real diplo benefit and they'll need constant babysitting to not get retrampled.

