To help you
dsfsdf:
CIV is a game that follows a concept called "snowballing" . You start a snowball, it gets bigger and bigger and it becomes a lawine. if you gain only a minor advantage in early game, that advantage will be huge from midgame onwards, that's why
lymond wants you to post that game. Play a 2nd game in paralell if waiting 2 days for advice and only proceeding 10T after that is too slow for you (it'd be way too slow for me) , but do it. Post a game, post a save, post screens, ask for advice, wait. You'll never come in the situation that you'll have problems with research if you do that because you'll be so much stronger than all AIs so fast that you cannot imagine it. Prince, while it looks like a medium difficulty, is atually still a very low difficulty, because difficulty rises exponentially in CIV. Deity i. e. is at least 10 times more difficult than Immortal, they're actually so different that it's hard to even compare them. On Prince, you can have the game won in the BC's without any problems, you can found 3 cities and conquer 1-2 opponents directly with the earliest units that make sense (Chariots, Axes) getting you in a position where you have 20 cities instead of 5 etc. .
But to help you, what I can see from your screens, is:
1. New York:
- Has a settled Great Engineer. Don't settle Great People, it's a waste, use their "special abilities" (Trade Mission, Academy, Shrine) or bulb a tech with them.
- The city has an Academy, in that city, the Academy is useless, because the city only has little potential in research as you run it as a GP-Farm
- The city works "bad tiles" . In CIV, every citizen consumes 2
. The Plains Farms you're working therefore net 1
, that's not worth being worked, you could more easily whip those tiles away for anything useful. As you got all buildings though, that could only be units, you simply should have stopped the city growing any further earlier, so it doesn't even grow on those tiles. Then you'd also not be concerned about the Healthiness and would not build the Aequeduct. All of those saved resources gain you an advantage somewhere else.
- The University, the Theater and the Aequeduct are all not needed = wasted resources. The Cottages aren't worked so those are wasted Workerturns (Workerturns are very valuable! ) but the Wine therefore is not improved, so there you're missing out on an excellent tile and a whole resource which you could use for Happiness or trade with an AI for another resource or
.
- Building Wealth is usually better than building Research. Imagine: Libraries are cheap and give 25%
, Markets are expensive and give the same amount of bonus though. If you build Wealth, which is as effective as building Research, you can run at 100% science instead of building Research and run 100% gold. This lets you take advantage of the cheaper building = win.
- Your Traderoutes are internal. This should not be the case, unless you own so many cities, that you run out of AIs you can trade with. This indicates a problem with road or river connections or the lack of Open Borders. Note, that foreign Traderoutes give at least twice as much
, that's free money, you want those in any case. Foreign Borders doesn't matter however, unless they're with the worst enemy of someone else, Foreign Borders are simply a plain advantage and you need trade connections towards the other civs.
- The city is making 37
. I don't know what buildings you built when scrolling down, but they're all wrong probably.
is worth nothing in that city, it doesn't have border pressure,
is generally worth almost nothing though, except if you specifically play for a cultural victory, what you need is
=
/
.
- The city has a Barracks, it won't ever build a unit though, because it has almost no
and runs as a GP-Farm = waste.
- You're in very late game, but still only have Gold and Silver as Happiness resources. I assume, you don't know about Plantations and similar.
- You
NEED the Bug mod. I can't see half as much as I could, because much of the important info just isn't shown.
2. Chicago:
- Works an unimproved tile. That tile should have been chopped long ago, and it should have been Mined or Windmilled. Chops are the biggest instant gain to production you can get.
- The Plains Mines are bad tiles again, they cost 2
while giving 4
. Via the whip, 2
can be as much as 5.5
, so working those 2 tiles actually costs you
. Same for the unimproved tile.
- The city has the NE, therefore should run Specialists, it has Cottages though, tons of Monestaries that all aren't needed because Monestaries are weak buildings of which one only wants 1-2 to be able to build Missionaries without Organized Religion ("OR") . The city should be all farmed like the city before, and at least run 4 Specialists, otherwise the NE is simply a waste.
- The city has no real source of food and it doesn't has access to fresh water. Found cities where there is food and try to found them next to a river or lake and not 1 tile far from those
.
- The city has an Academy, that again are wasted resources, it's research potential is low. Only your capital should have an Academy and that city should be fully cottaged and run Burocracy, then the
gets multiplied that heavily, that the Academy is of great help. Better bulb techs with GSs than founding more than one Academy
.
- Several things from the screenshot before, like i. e. no foreign TRs.
Screenshot 3: The clearview
- The capital still has Forests.
- No resource bubbles shown, so I cannot see anything ;( .
- All cities are too big, except for the capital, that one is too small. Try to let your capital grow, build all the multipliers in it and use your other cities to produce units, that's called specialization. The capital produces the
, the other cities are only there to help.
- The map looks simply ugly, seldomly saw such bad territory as the southern Plains + Mountains area.
- No BUG mod, so nothing more possible
.
Try to take the above as a clear sign, that I'm trying to help you. Try to notice, that I notice many errors in your play, but simply can't see anymore because of lack of info. Try not to feel bad about yourself, you even running Specialists at all is already good, I didn't even know they existed when I played Prince 8y ago. Plz try to take that advice from
lymond and me, and post that game with the screenshots in S&T where you only play 10T and then wait for advice for 1-2d. I gave you a lot of things you could improve on already, but I probably cannot even see half of the errors that you made because the BUG mod is not available, and I also cannot see everything from just 3 screens. Just try to notice, that it's a lot and that we're really all trying to help you. You can keep your way, take the game you post as a 2nd paralell game and understand about what I wrote on snowballs and civ, but also really take those points in the lists towards the 3 screens, because all of them are good and writing all of this costed at least half an hour.