I'll give a fairly quick summary of the turnset, then move to the military handover.
- Lots of jails whipped and we're even growing back some pop in our core cities;
- Leptis founded in ex-Viking and we now have Spices, Dyes and Stone (but it doesn't have a garrison);
- Cannons produced, but no drafting;
- Two of Izzy's northern cities razed, but I've put a note to leave Asturias: it's so poor that keeping will hurt Izzy more than losing it;
- Made a cashpile to invest in Steam, but had to spend some on emergency upgrades. We're now chugging through it at 50% research;
- Oxford just started in Rome now we have Stone;
- Globe is still a fair way off in Utica: maybe a max overflow whip could be used, but I find them a bit dubious;
- We lost three rifles and a caravel. The latter being sunk by a lucky shot from Izzy just after I upgraded our Trireme at Carthage.
After seeing this attack in the inter-turn, I think we should push on to Mecca at full speed:
That's the only one so far, but I think we should cut of Sal's head, as it were, for he's surely getting most of his fuel from his capital.
Here's the situation:
I didn't change the sign, but I think we should raze it and march ASAP on Mecca. We have some more cavs in Sal's area, but they're hanging back to cover counters as they're not too useful for city attacks.
In Spain, it's a lot more rosy:
The two cannon highlighted are in Newcastle. And no, there a no units 'under' the Spanish WE and Musket. I don't think Izzy built ToS in my turnset, but I did forget to check it.
Lastly, we're at 3 years per turn, so we've a good amount of turns to go until 1750 when we must declare on Victoria.