SBB : storyboard builder

So, how do you find the tool?

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    Votes: 3 8.1%
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    Votes: 2 5.4%

  • Total voters
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  • Poll closed .
^ Me too, but have in mind, we're talking, a VERY user friendly tutorial in html format. Big letters informative pics and the like. AND small, but compact.

Well, frame resizing...no clue, i guess you can open the pics in an image editor and select a smaller portion of the pic and making a new picture of it(works perfectly with PSP). I never used it cause I made my first flic yesterday and also poser gives you uniformity.
 
I though I would just let you know. I have gotten it to run on Linux with wine (windows emulator) I'm going to try and make a storyboard to test if it will work.
 
i am converting Steph's American Militia to an munit form. i got it all nice and pretty and exported, copy & pasted, and exported again in FLICster. then i hit the attack and victory animations. SBB exported a 51.8 MB AttackA bmp, a 71.8 MB AttackB bmp, and a 73.1 MB victory bmp! :wow: my computer cannot handle copying and pasting that large of a file! do you have any advice or can you offer any assistance? Would any of you with nice computers consider copying and pasting those three animations (doesnt take very long) for me? Im not trying to get out of work, here. I just cant physically do it.

i posted a thread about it here and i sent a pm to Steph.
 
SBB procudes a true color bitmap, it's perfectly normal to get big files when you have a lot of frames in the animation.
You should use Paint Shop Pro to open the file, apply the original palette to turn in to a 256 color picture with a civ compatible palette, and then save as PCX for flicster.
 
Hi there I was wondering if anyone could help with a problem I'm ebcountering in the Story board builder. This may or may not be me being totally stupid but here goes.

I'm trying to create a single unit storyboard. So I open the program. select the option for create a single unit storyboard. I then use the browse button to select my main source folder and this is where I have a problem. The program makes me select an individual frame, for example EDe0000, the first frame of the East facing default pose. When I click to generate the storyboard I get 15 frames all of the same image.

I've checked the layout, I have folders for all relevant directions and the file name conventions are correct. I even altered the names of all files from using 0001 (generated by Poser) down to 0000 and so on.

I've checked the manual and everything seems to be ok. I'm using V1.06 on XP.

Thx for any help, it would be appreciated.

PS Just as a quick aside, I would like to thank a lot of people, the list is far too long, for their articles on Civ unit creation. If you are reading this and have posted in this forum then you are on the list.
 
I guess that you, Steph, already know, that this tool is a life(time)saver. Thanks again for this remarkable tool. And again. And again. :thumbsup:

I've used this tool (or the previous versions) in all but my 4 first units. I remember it being a horrible task to place all those images manually on the storyboards - yikes :D
 
Well...
When Balou made his Spetsnaz, and send me the bitmaps in a zip, and I copied manually the frames in the storyboard...
I did for the first animation... And found it boring.
Then for the second... And found it EXTREMLY boring...

So I wrote the program :D

And then, I used the knowledge gained doing that to make a tool to convert units from other games... And started SSS...

All that because I was bored by the manual copying of frames :)
 
Flying_Dutch said:
Hi there I was wondering if anyone could help with a problem I'm ebcountering in the Story board builder. This may or may not be me being totally stupid but here goes.

I'm trying to create a single unit storyboard. So I open the program. select the option for create a single unit storyboard. I then use the browse button to select my main source folder and this is where I have a problem. The program makes me select an individual frame, for example EDe0000, the first frame of the East facing default pose. When I click to generate the storyboard I get 15 frames all of the same image.

I've checked the layout, I have folders for all relevant directions and the file name conventions are correct. I even altered the names of all files from using 0001 (generated by Poser) down to 0000 and so on.

I've checked the manual and everything seems to be ok. I'm using V1.06 on XP.

Thx for any help, it would be appreciated.

PS Just as a quick aside, I would like to thank a lot of people, the list is far too long, for their articles on Civ unit creation. If you are reading this and have posted in this forum then you are on the list.

ya the same thing is happening to me. Th eprogram oly allows me to select one image not a folder. When i select a folder and click open it opens the folder then is select the 'S' folder for south and i csn only select one image. I then select the first frame and generate storyboard. It gives me olny the south view on the filmstrip. I also have XP and checked the manual and layout of the folder at least a dozen times. Did you ever figure out what 'FLying_Dutch" did wrong? WHat ever he did wrong i am doing wrong.
 
The thing is, my email is down so i was just asking what 'FLying Dutch" did wrong so i can see if i did the same thing. So ill just post a link to the uploaded file. What i ended up doing is generating 8 filmstrips, one for each view, then creating a stroryboard in FLICster and pasting the filmstrips onto each row. Here is the link:

link(879kb)
 
Just give the same name to all your bitmaps (except for the numeral).

So instead of having
E
-- East_0000.bmp
-- East_0001.bmp
N
-- North_0000.bmp
-- North_0001.bmp

Use

E
-- Unit_0000.bmp
-- Unit_0001.bmp
N
-- Unit_0000.bmp
-- Unit_0001.bmp

and then let SBB does it's job.

You need to have the same names for all the frames, and put them in the different folders.

SBB use the folder to know if they are in S, E, or W, or whatever, not the name. The name is used to find the frame number.
 
oh, thanks lots.
 
another question. this time the problem is different. I now have all th eimages with th esame base file name followed by the appropriate number and they are in their appropriate folder. This time a check 'first=1' then browse for the file and select an image. Usually, immediatly after i hit open it displays a preview and all the view check boxes will be checked. This time there is no view and when i click generate and open the file in turns out to be 1x1 and unable to be opened. Here is the link to the folder arrangements. http://www.civfanatics.net/uploads10/SSD.zip
 
Try renaming Death2_ in Death_, without numeral except for the index.

I think I made a mistake somewhere with that

When I convert unit, if I use Attack1 as the name it doesn't work properly, but if I use AttackA it's OK.
 
Yep, I've noticed too, that using numbers in the actual unit name, the ssb may not work as it would be expected. Just don't use numbers in your unit names, and you should be all right :) :thumbsup:
 
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