GenericPlayer
Warlord
- Joined
- Oct 20, 2010
- Messages
- 117
I saved and edited a huge Earth map to create a scenario. The primary purpose of this was to ensure that I (Egypt) always start in the Nile Valley and that the other players start in their respective locations.
I'll cut to the chase the problem is that I am trying to play on Prince level. At first, it seemed correct. The amount of SP culture point requirements, happiness, gold budget and beakers needed for techs all seemed to point to a Prince game. The problem is the AI. Its lagging too far behind in tech's and is not aggressive enough.
When I specified AI players (Player 2 through 6) I specified their handicap as 'Prince' - I was under the impression that Prince is the level at which the AI and the player both have the same handicaps. So what handicap should I be setting the AI to in order to get a proper Prince game?
I'll cut to the chase the problem is that I am trying to play on Prince level. At first, it seemed correct. The amount of SP culture point requirements, happiness, gold budget and beakers needed for techs all seemed to point to a Prince game. The problem is the AI. Its lagging too far behind in tech's and is not aggressive enough.
When I specified AI players (Player 2 through 6) I specified their handicap as 'Prince' - I was under the impression that Prince is the level at which the AI and the player both have the same handicaps. So what handicap should I be setting the AI to in order to get a proper Prince game?