El Justo
Deity
The Vietnam War Deluxe ~ 1965-1975
for Civilization III Conquests only
version 1.2 10 May 2008
It's March 1965 and the war in Vietnam is about to heat up. The Republic of Vietnam, also known as South Vietnam, has been attempting to stave off the communist insurgency that eminates north of the 17th parallel in the Democratic Republic of Vietnam (North Vietnam). The United States has landed the 9th Expeditionary Brigade of the Marines Corps in Danang with the hopes of rooting out the insurgency. Operation Rolling Thunder is about to commence and the Viet Cong have already infiltrated nearly 100,000 men, thousands and thousands of small arms weapons and ammunition, fuel, food stuffs, medical supplies, pack guns, and anti-aircraft artillery down the famed Ho Chi Minh Trail since 1959. South Vietnam is literally on the brink of collapse. See if you can take control of either faction and reenact history - or rewrite it!
Communist guerillas on the Ho Chi Minh Trail
Scenario info
There are only two (2) civs in which to play and victory is obtained via a Victory Point win. There are dozens and dozens of VP locations located all over South Vietnam. This includes all of the cities and many other hard to reach places in South Vietnam. In addition, there's several VP locations at the border areas and along the Ho Chi Minh Trail. Thus the goal for the South Vietnamese is to rid the Viet Cong from the fixed location throughout South Vietnam and secure all or nearly all of her cities. The North Vietnamese seek to develop the insurgency in the south and the infrastructure of the 'Base Areas'. Each faction begins the scenario with roughly fifty (50) pre-occupied VP tiles. The goal then for each civ will be to secure as many of these VP locations as possible and the faster you do it, the quicker you will be to victory
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Credits
wolf_66, AlCosta, and von_clausewitz helped with testing and various other alpha/beta related matters. Recon1591 was kind enough to allow for the use of the Ambiance sound folder from Storm Over Europe
MarinesCorps helped me w/ some initial uploading problems and Adler17 and Simon Darkshade both lent some advice and remarks during the developmental stages. thanks fellas 
special thanks to Ares de Borg for his unit re-colors.
Units - bebro, Hunter, ripptide, TopGun69, vingrjoe, Wyrmshadow
another special thanks goes to wolf_66 who was kind enough to de-civ color a great amount of the units. he also cleaned up a bunch of the older anim's so that they run smoother in-game.
Cities - Ogedei_the_Mad
Sounds - soundtrack was designed by me and assmebled and debugged by AlCosta
Terrain - warpstorm
Map - me
Tech Icons - Ukas
Civilopedia - several sources - the now defunct gruntonline.com (the best ever site dedicated to the war imo - sad to have seen it gone
), globalsecurity.com, scrambleontheweb.org, fas.org, and wikipedia.com - cia.gov was used for the resources. i leaned on various other paperback sources in my private library too 
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Installation Instructions
version 1.2 ~ 10 May 2008
Click here to download the latest update. you;ll need to delete existing folders if you downloaded the scenario before.
extract the file to the following directory:
Civilization III/Conquests/Scenarios
exact file path may differ with Civ3 Complete disc
you now need to download the biq files attached to the end of this post. extract them to the same exact directory as the large folder. cut-n-paste each biq file (one for SV and the other for NV) into the Scenarios directory as well.
v1.0 removed after 432 dowloads
v1.1 removed after 877 downloads
to play the files, click on "Civ-Content" on the title screen and find the file which you want to play and away you go!
for Civilization III Conquests only

version 1.2 10 May 2008
It's March 1965 and the war in Vietnam is about to heat up. The Republic of Vietnam, also known as South Vietnam, has been attempting to stave off the communist insurgency that eminates north of the 17th parallel in the Democratic Republic of Vietnam (North Vietnam). The United States has landed the 9th Expeditionary Brigade of the Marines Corps in Danang with the hopes of rooting out the insurgency. Operation Rolling Thunder is about to commence and the Viet Cong have already infiltrated nearly 100,000 men, thousands and thousands of small arms weapons and ammunition, fuel, food stuffs, medical supplies, pack guns, and anti-aircraft artillery down the famed Ho Chi Minh Trail since 1959. South Vietnam is literally on the brink of collapse. See if you can take control of either faction and reenact history - or rewrite it!

Communist guerillas on the Ho Chi Minh Trail
Scenario info
There are only two (2) civs in which to play and victory is obtained via a Victory Point win. There are dozens and dozens of VP locations located all over South Vietnam. This includes all of the cities and many other hard to reach places in South Vietnam. In addition, there's several VP locations at the border areas and along the Ho Chi Minh Trail. Thus the goal for the South Vietnamese is to rid the Viet Cong from the fixed location throughout South Vietnam and secure all or nearly all of her cities. The North Vietnamese seek to develop the insurgency in the south and the infrastructure of the 'Base Areas'. Each faction begins the scenario with roughly fifty (50) pre-occupied VP tiles. The goal then for each civ will be to secure as many of these VP locations as possible and the faster you do it, the quicker you will be to victory

--------------------------------------------------------------------------
Credits
wolf_66, AlCosta, and von_clausewitz helped with testing and various other alpha/beta related matters. Recon1591 was kind enough to allow for the use of the Ambiance sound folder from Storm Over Europe


special thanks to Ares de Borg for his unit re-colors.
Units - bebro, Hunter, ripptide, TopGun69, vingrjoe, Wyrmshadow
another special thanks goes to wolf_66 who was kind enough to de-civ color a great amount of the units. he also cleaned up a bunch of the older anim's so that they run smoother in-game.
Cities - Ogedei_the_Mad
Sounds - soundtrack was designed by me and assmebled and debugged by AlCosta
Terrain - warpstorm
Map - me

Tech Icons - Ukas
Civilopedia - several sources - the now defunct gruntonline.com (the best ever site dedicated to the war imo - sad to have seen it gone


--------------------------------------------------------------------------
Installation Instructions
version 1.2 ~ 10 May 2008
Click here to download the latest update. you;ll need to delete existing folders if you downloaded the scenario before.
extract the file to the following directory:
Civilization III/Conquests/Scenarios
exact file path may differ with Civ3 Complete disc
you now need to download the biq files attached to the end of this post. extract them to the same exact directory as the large folder. cut-n-paste each biq file (one for SV and the other for NV) into the Scenarios directory as well.
v1.0 removed after 432 dowloads
v1.1 removed after 877 downloads
to play the files, click on "Civ-Content" on the title screen and find the file which you want to play and away you go!
Attachments
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