Scenarios

Impressed by SFA ,but I won't plat CW scenario because it looks boring and plain

American Civil War scenario is like the Fall of Rome scenario, except not as good. Fall of Rome had more than two sides, had a more interesting map to play on, and you could build more things in cities. I think the American Civil War scenario has a few new things (pontoon bridges to cross one-tile waterways, for one), but most of it Fall of Rome did better back in G&K.

A lot of the issue for me in the ACW scenario is that the map itself is incredibly dull. It's the sort of map that has some promise if you play against a real human, but against a computer it's just not really got a lot of strategic choices. Confederates want three-range artillery asap to just push back toward Washington and shell it from across the river. Union, if they can push the Confederates back from their initial close position near Washington, should really not have a hard time winning after that. And the whole thing is that this is decided in the early turns, maybe by turn 20, and yet 30 more turns go on after that.

I haven't played Scramble for Africa yet, but I've heard it's one of the better scenarios in general.
 
Fall of Rome was probably the most interesting way you could go for a total war no diplomacy scenario. Plenty of sides, varying approaches, and most importantly, the prospect of the Roman Empires getting negative social policies, sending them further into decay. That made the Roman angle very interesting, having to fight a nigh-unwinnable defensive game while things just get worse and worse and worse for you, especially for Western Rome where you don't get the nice Fort bonuses. The four west-oriented barbarian groups weren't all that amazingly interesting, they were kinda plain war-focused civs with one in the water and all that, but the Huns were a blast, you can wreck things so hard while everyone else scrambles to get anything together. And the Sassanids were just if you wanted to play it like a more normal game, aiming for continued prosperity and expansion, with the might to back it up. There's a lot of ways to play it, since your goal is basically "welp time to take whatever I want!".

ACW by contrast is very simplistic. There's only one way you really can go, up or down, only two sides, and the goal is a straightforward "take the capital!!!111!!". The map is just...a coastline, no interesting features giving some strategic importance aside from a river and a bridge over it, and the setting isn't as enticing. Union vs. Confederacy, yawn, I learned about this eight times in grade school. Gimme something more esoteric and interesting than somewhat lopsided infighting. The prospect of the mighty eternal center of civilization crumbling and anxious tribes leaping at the opportunities arising from that is much more enticing than some overly bloody squabble over slavery and/or states rights.

The Africa scenario is gratefully really cool and fun to play more than once. I do love scenarios that give you incentive to try them more than once, and this definitely delivers. It's all the ambition and hugeness of the Renaissance scenario combined with the exploration and intrigue and themes and replayability of the New World one. It feels less like simulating some isolated incident and more like immersing yourself in a world where the stage is set and this part of history is your oyster, ready to be shaped and molded into a wholly realized chunk of the world for you to grasp and fight to come out on top of.
 
I don't understand how people can say SfA offers great replay value because of the map. Everyone starts pretty much in the same locale every time, give or take a few hexes. The interior terrain will vary but not by much - central will have jungles, further south will have a mix of desert, plains and hills/mountains. And the shape and size of the continent is the same every single game! I get far more variety by changing map settings in a normal game.

I am more interested in the civil war one because I love studying that crucial conflict and that scenario will remind me of the many traditional war games that I used to play (board and computer). I guess some still don't know those were about.

A quick look showed my other favorite -CotNW being the same. What was the Deluxe rumor?
 
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