This may be a doll question, but in Civilization II Test of Time, science-fiction game, for the three other planets (Orbit, Naumachia, Nina), can you teleport to them or you have to build the space ship ?
You can teleport them a number of ways: through a teleporter (terrain improvement; there are 3 types), natively (some units don't require a teleporter) or via a Spaceport (city improvement, like an inter-map airport). FYI, there's a big Sci-Fi game strategy thread in the Strategy & Tips sub-forum.
This may be a doll question, but in Civilization II Test of Time, science-fiction game, for the three other planets (Orbit, Naumachia, Nina), can you teleport to them or you have to build the space ship ?
To get to Orbit, you need to either build a Shuttle, or one of the units that is capable of teleporting directly. Note that some units need to have the equivalent of "land" available; they cannot teleport directly to open space.
It's been a little while since I've played the SF game, but I do know that if you're playing one of the human civs, you CANNOT kill all the alien civs before you get to Nona - or else you won't get the requisite tech to get there! (and vice-versa)
Sometimes this results in having to protect the aliens from the Nona Barbarians, or even each other, until the necessary tech gets discovered and you get hold of it.
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