Back to the Original Poster, (if it is possible at this late date), I have been experimenting with this build order, and have been pretty happy with the progress. I'm wondering about why you settled you first GS. Have you tried building the academy early? It seems like some of the tech you need to suffer through like civil service, could be expedited with it.
I've already answered this very question in an early post in this thread (please read it

).
My findings thus far have been that with a philosophical civ you can burn off at least on GS on settling or lightbulbing math or whatnot, but with non-philosophicals you have to horde them for paper/education. But I was able to get gunpowder for Mehmed at around 400AD, tho my starting city was unusually good, grassland wheat (x2), cows, forested deer, marble (let me get the Oracle for COL), AND grassland iron.
Seeing how my post was geared towards SE/FE of course a Philo leader was used. Also, in my walkthrough, my TIMING was very precise, so precise in fact that I spawned my 5th GS EXACTLY 1 turn before CS was finished........therefore allowing me to bulb paper/education immediately, which of course allowed me to directly and very very quickly research Liberalism.
I would NEVER NEVER go for the oracle because it would DILUTE the GPP needed to produce purely GS. There is no room for GProph in my style of SE/FE.
Additionally, if I am understanding your post (correct me if I am wrong) you seem to be playing with Mehemed?? If that is correct, there is no way that a non-Philo leader could research Liberalism by 400 AD and then pick Nationalism as free tech. I say Liberalism and Nationalism because that is the tech path my walkthrough follows. So if I misunderstand what your saying, sorry

. Just making the point that any comparison you are making should be made following the same tech path I did.
Anyways, the point is you won't have enough money/research from CE/HE to match the tech speed of SE/FE Philo leader (not at this point in time), and certainly, you will not generate the necessary GS from a non-philo leader to bulb techs at an equivalent to the walkthrough I showed.
@skall who says:
Yes, you can lightbulb techs, but ONLY the techs they allow you to, which takes control out of your hands; meanwhile, each GS you spawn makes the next one to come along take that much more in GPP, so while the techs are taking more beakers to discover, you're generating fewer and fewer GSes with which to discover them. In other words, you're headed in the wrong direction at a time when the AIs are headed in the right one.
Even in an SE/FE, if you have specialists flipped for most of your libraries and some good coin-resources like wine and furs, Academies can boost the beaker output of those cities and accelerate your research without having to rely on an increasingly-diminishing source of your beakers.
Some of your quote has already been answered in my response immediately above your words ^^.
This is a SE/FE walkthrough, not a CE or HE. My point? That while using your first 3-4 GS to settle academies is a FANTASTIC idea in a CE/HE economy due to greater research potential.....it's a HORRIBLE idea in SE/FE.
Why horrible??? If I were to make all academies with my first 3-4 GS in a SE/FE game then how in the world could I lightbulb Philo/Paper/Educ??????????????????????????????????????????????????????
In Vanilla Cathy was my favorite leader.....I was a CE whore! Always set up GL to set up early GS for all my Cottage cites, then Bam...tech to democracy and communism (Kremlin/rushbuy!).
But once again, this is a SE/FE strategy. Try researching Liberalism from 100-500 AD if you make academies with too many early GS. You would be wasting a potential of 4 GS x 1500 beakers each (6000 beakers research, although the actual # of beakers actually researched from bulbing Philo/Paper/Education is more like 5,000).
There is no way that getting all early academies will produce 5,000 beakers of raw research. There is no way a HE/CE will produce 5,000 beakers of research at the same point in time in comparison to my walkthrough. The whole point of my SE/FE was to reach Liberalsim super fast to abuse your tech leader via superior units/tech trade (to include selling techs for $$)/and bribe AI to war with another.
ONCE AGAIN, something YOU CANNOT DO if you make all academies. I don't care how many furs/cottages you have....you won't match 5,000 beakers of research at same point in time with CE/HE, or SE/FE with excessive early academies.
If you wan't to argue that a HE of some type could be beneficial, therefore using more GS for academies, then I would agree. But once again, this is a SE/FE plan which is geared towards the earliest possible Liberalism time (with 5 cities). And I have to say, that my earliest Liberalism time reached has been 150 AD. No CE/HE can match this, nor can a NON PHILO SE/FE. The 5,000 beakers you get from proper use of lightbulbing techs is far superior to any other method of research at this point in the game, period

.
Further, just to beat a dead horse even more, you say that I am heading in the wrong direction while the AI is heading in the right one. My question would be, did you even read my walkthrough? Have you ever played with a SE/FE style game? On emperor level, with my SE/FE game, I was a rediculous amount of techs ahead of the AI's the entire game. They were no where even close, and I mean NO-WHERE!! Once again, CE/HE or non Philo leader CANNONT match early research which is gained by proper use of a lightbulbing techs.
Also, why would you even bring up the point that a person can only lightbulb techs that they allow you too?? This makes no sense to me. Anyone who plays the game will only be allowed to lightbulb the techs the game makers have allowed.....whether GProph, GS/GA/GE, etc. You can only receive so many $$ from cottages as well, as you can only receive so much food from certain resources, etc.
We are all constrained by rules which game creators have made. The difference is using them to maximize game play results. Hence the great lightbulb!
P.s.
Many other users are much much MUCH better at SE/FE than I am. Even in my original post I eluded to having many problems keeping up in research with a pure SE/FE AFTER Liberalism, however, in my succsessful games with SE/FE I have used the superior production one gets from farms to steam roll over the competition (I.E. 48 units in 7 turns from the whip). I am sure many others can better balance caste/whip/research than myself. Having said that, I believe all the points I have made are still very valid.
Further

, I actually play with the Incans in 75-80% of games and use a stonehenge/oracle HE geared towards many more academies(sp?) and cottages. So believe it or not I do agree with your GS use for more academies under different context, but not in a SE/FE.