MarigoldRan
WARLORD
- Joined
- Mar 12, 2011
- Messages
- 2,349
More fun that way. Also, prevents the "8 ships in one pond with nowhere to go" phenomenon.
yeah, or at least close enough to use the fancy new canals
yeah, or at least close enough to use the fancy new canals
that's because there is A LOT of land compared to other maps, at least that's the impression it gives with "seas" being little more than big salt lakesThat's the whole point of this map imho. I also noticed that the map doesn't fill up as fast, plenty of room left to colonize even in the modern age. Granted this is just my first game with seven seas but I like it so far.
That's the whole point of this map imho. I also noticed that the map doesn't fill up as fast, plenty of room left to colonize even in the modern age. Granted this is just my first game with seven seas but I like it so far.
that's because there is A LOT of land compared to other maps, at least that's the impression it gives with "seas" being little more than big salt lakes
Does having high sea level help?
What I personally dislike is if those 7 seas are just lakes with basically just 1 civ and a city state. What I want is having multiple civs on the same, small sea and having the option to connect some of them, or expand to multiple small seas.
Does having high sea level help?
That's what my current map looks like.