Spikerocks101
Warlord
Hello Civfanatics,
I have come here with a few questions after recently returning to this great game but for some reason some of the things about it still confuse me. I will list the question I have below:
1: Is there any additional benefits to Happy Citizens? I know that if have more unhappy people then happy people, the city has disorder, and also that if you have more the half the city happy with out unhappy people, you get WLTK, but is there any additional benefit beyond that? I am not saying there should be, just curious.
2: What exactly happens when you have a bombard unit amongst your defence force when your city gets attacked? In this example, lets say you have a spear and an archer in your city, and it is attacked by a swordsman. The archer gives off a shot to the sword before the attack begins, but what does that shot do? Is it always for certain to happen? What is the math behind it? This one is pretty important for me, for I want to maximize my defence force.
3: Do combat bonus stack? For example, if I have a rifle on a grassland fortification, would its defence be 12.6 (base 6, +50% for fort, +25% for fort upgrade, +10% for grassland, and +25% for fortified, for a total of +110%)?
4: Is there a list of all buildings effected by the discounted traits? For example, I know temples are 50% off if you are religious, but what other buildings are there?
This is it for now, thank you.
I have come here with a few questions after recently returning to this great game but for some reason some of the things about it still confuse me. I will list the question I have below:
1: Is there any additional benefits to Happy Citizens? I know that if have more unhappy people then happy people, the city has disorder, and also that if you have more the half the city happy with out unhappy people, you get WLTK, but is there any additional benefit beyond that? I am not saying there should be, just curious.
2: What exactly happens when you have a bombard unit amongst your defence force when your city gets attacked? In this example, lets say you have a spear and an archer in your city, and it is attacked by a swordsman. The archer gives off a shot to the sword before the attack begins, but what does that shot do? Is it always for certain to happen? What is the math behind it? This one is pretty important for me, for I want to maximize my defence force.
3: Do combat bonus stack? For example, if I have a rifle on a grassland fortification, would its defence be 12.6 (base 6, +50% for fort, +25% for fort upgrade, +10% for grassland, and +25% for fortified, for a total of +110%)?
4: Is there a list of all buildings effected by the discounted traits? For example, I know temples are 50% off if you are religious, but what other buildings are there?
This is it for now, thank you.